Details of the update for the Global Lab BDO test server, which was released on Friday, March 6, 2026.
Please note that Black Desert test server update information applies specifically to the test server itself and is subject to change when the official servers are updated.
Classes

Sorceress
For Sorceress Succession, we’ve reduced the high PvP damage concentrated in Prime: Black Wave so you can no longer stack damage too easily with a single skill. At the same time, we’ve adjusted the PvP damage of other core Succession skills so you can make use of a wider range of skills alongside Prime: Dark Flame.
Main weapon, Sorceress
Prime: Black Wave
- Damage application rate in PvP has been changed.
| Before change | After change |
| 40% damage in PvP only | 32% damage in PvP only |
Prime: Dark Flame, Succession: Ultimate: Dark Flame
- Damage application rate in PvP has been changed
| Before change | After change |
| 29,5% damage in PvP only | 33,92% damage in PvP only |
Prime: Shadow Eruption, Succession: Ultimate: Shadow Eruption
- Damage application rate in PvP has been changed
| Before change | After change |
| 31,81% damage in PvP only | 33,4% damage in PvP only |
Prime: Violation
- The damage application rate of spin attack in PvP has been changed.
| Before change | After change |
| 27,48% spin attack damage in PvP only | 31,09% spin attack damage in PvP only |

Tamer
Heuklang’s role in PvP while mounted has been updated. We’ve adjusted the excessively high Damage Reduction Rate that previously allowed Tamer to take little to no damage, and improved the effects, controls, and skill combos while riding Heuklang. In particular, Tamer can now use the mobility from Legendary Beast’s Power and Surging Tide to break into enemy lines and disrupt formations. In addition, changes to certain skill effects will allow Tamer to better support allies while they are attacking.
Command: Follow
- The skill’s cooldown has been changed from 60 seconds to 20 seconds.
- The “Significantly reduces damage taken by Tamer when under Heuklang’s protection while mounted atop Heuklang” effect has been removed, and the damage dealt from the spin attack in PvP while riding the Heuklang is now 10%.
Heuklang: Leaf Slash
- Added a +20% critical hit chance effect (applies to players only).
- “Heuklang: Throat-Burn”: Added the ability to perform a forward movement attack when pressing the left mouse button.
- Now, when learning the skill “Prime: Summon Heuklang”, damage is dealt separately.
| Before change | After change |
| Attack damage 1347% x 4 | Attack damage 2735% x 4 (when learning the skill “Prime: Summon Heuklang”) |
Heuklang: Void Lightning
- Added the ability to recover 200 HP for a total of 5 times while using the skill.
- The “All Evasion +36 for 10 sec” effect has been removed.
- The effect has been transferred to the skill “Heuklang: Scratch”.
- Control key description changed to Q → Hold Q to match the actual controls in Void Lightning and Heuklang: Void Lightning.
Heuklang: Scratch
- Added an effect that increases all evasion by +36 for 10 seconds when using the skill.
- Added +50% critical hit chance effect.
- When a hit is successful, the amount of HP recovered has been increased from +38 to 150.
- The stiffness effect on successful hits has been changed to only apply to monsters.
- Changed so that the damage dealt is reduced when used during the cooldown.
- Now, when learning the skill “Prime: Summon Heuklang”, damage is dealt separately.
| Before change | After change |
| Attack damage 1775% x 2 | Attack damage 3605% x 2 |
Heuklang: Whiplash
- Heuklang: Evasion: Improved for faster combos after use.
- The attack range of the skill has been moved forward to match the effect, and the hit has been changed to be applied at the point where Heuklang actually attacks.
- The +20% critical hit chance effect, which was only applicable to monsters, has been changed to only apply to players.
Heuklang: Throat-Burn
- When the skill is activated, it has been changed to activate with a quick movement, just like when used in conjunction with other skills.
- Accordingly, when the skill is activated, it attacks forward without moving backwards.
- After using the skill, when you left-click, you will move forward and perform a swift strike of the skill “Heuklang: Leaf Slash”.
- Skill Effect: All Evasion +36 for 10 sec has been removed.
- The effect has been transferred to the skill “Heuklang: Evasion”.
- When a hit is successful, the status effect has been changed from Floating (applies only to monsters) to Knockdown.
Heuklang: Evasion
- The skill’s cooldown has been changed from 5 seconds to 2 seconds.
- Added “Evasion +36 for 10 seconds” effect when using the skill.
- After using this skill, the skill “Heuklang: Trample” has been improved, allowing for quick movement.
- After using the skill, Heuklang: Whiplash skill has been improved to allow for faster chaining.
- The movement distance when used backwards has been increased to match the movement distance when used left/right.
- When right-clicking A/D after evasion, Heuklang: Scratch will be activated instead of Heuklang: Whiplash according to the input control key.
Heuklang: Trample
- The bound effect when a skill hits successfully has been changed to only apply to monsters.
- The skill’s strike range has been changed to match the actual effect.
- Added “mag. attack +22 for 10 sec” effect when using the skill.
- The “Critical Hit Rate +20% for 10 sec” effect when using the skill has been removed.
- The amount of HP recovered upon a successful hit has been increased from +50 to 125.
- Added the effect of +20% critical hit (applies to players only) when learning the skill to Prime: Summon Heuklang.
Heuklang: Surging Tide
- Added knockback effect when hit successfully.
- When you acquire the skill “Prime: Surging Tide”, the effect can be activated up to 2 times, so the same effect is applied when you activate it again.
- Improved so that when you hit an enemy with a charge while charging, the last hit damage is immediately applied..
- Added an effect that reduces all evasion by -36 for 10 seconds when a hit is successful.
- Added a 20% movement speed reduction effect for 5 seconds when a hit is successful.
- When using the skill, it has been changed to consume 200 stamina instead of 80 MP.
- The amount of stamina consumed for the additional activation (200 units) remains the same due to the effect that can be activated up to 2 times upon obtaining the skill “Prime: Surging Tide”.
Heuklang: Lightning of Earth
- The effect of reducing all damage by -20 on a successful hit has been changed to -25.
- The amount of HP recovered upon a successful hit has been increased from +60 to 175.
- Improvements have been made to allow the Heuklang: Throat-Burn combo to activate more quickly after using the skill itself.
- The text for critical hit chance has been changed to read “Not applied during cooldown” to match the actual skill effect.
Heuklang: Fearful Trembling
- Added a down smash effect to the skill..
- The speed of skill movements and camera effects have been changed.
Heuklang: Upward Claw
- Down attack effect added to the skill.
Heuklang: Roaring
- The control keys for the skill have been changed from Shift + E to Shift + C to match the same control keys for the skill of the Heuklang.
- The skill’s strike range has been changed to match the actual effect..
- Added a stun effect when a hit is successful.
- When a hit is successful, the HP and MP recovery effect for each hit has been removed.
Heuklang: Legendary Beast’s Power
- Changed so that it can be linked to evasive moves and scratch skills at any time while moving
- Improved the rotation of the Heuklang towards the camera when starting the skill.
- The speed at which the Heuklang rotates towards the camera while moving has been increased.
Heuklang: Surging Tide
- The skill has been improved, allowing you to create chains faster using the skill after using other skills.
Heuklang: Upward Claw
- After using the skill, the Heuklang: Trample skill has been improved to allow for quick movement.

Kunoichi
For Kunoichi Awakening, we adjusted how certain skills are activated so their movement distance is easier to gauge. In addition, the CC effect of Flow: Chakram Rise has been changed to enable new Knockdown combos in PvP.
Lunar Dash
- Improved the smoothness of using the following skills after using a skill:
- Tendon Cutter, Ghost Step, Halo, Half Moon Slash
Penumbral Blade
- Improved to connect smoothly after using other awakening techniques.
- Changed so that you must maintain the aimed state to move to the target.
- The time it takes for invincibility to take effect has been increased by approximately 0.16 seconds.
- The skill’s cooldown has been changed from 7 seconds to 6 seconds.
Delighted Blast
- The distance and speed at which moonlight travels have been increased.
- Improved so that using a skill leads to a smooth transition to another skill.
- The damage of the skill has been changed.
| Before change | After change |
| Lunar attack damage 2607% x 1 Lunar explosion attack damage 2607% x 2 | Lunar attack damage 4067% x 1 Lunar explosion attack damage 4067% x 1 |
Danse Macabre
- The movement that canceled the Sah Chakram throw after a certain technique was removed, and it was changed to always move after throwing the Sah Chakram.
- Accordingly, the activation speed of the technique has been increased.
- Changed so that damage is applied even when throwing the Sah Chakram.
- The movement method has changed so that even if you use the skill, you cannot pass through the target, and if you collide with an enemy while moving, the skill ends on the spot.
- Accordingly, the ability to stop movement by left-clicking has been removedка прекратится на месте.
| Before change | After change |
![]() | ![]() |
- When using a skill, an effect of +24 to all evasion for 10 seconds is added.
Flow: Chakram Rise
- The status effect has been changed from floating to knockdown.
- Air attack effect has been removed.
- Added the ability to link by holding right-click after using the Penumbral Blades kill.
- The activation speed of the skill has been increased.
- After using the skill, the following skills have been improved to smoothly connect with the skills of Ghost Step, Penumbral Blades, and Flow: Block Jump
- The damage of the skill has been changed.
| Before change | After change |
| 29,57% damage in PvP only | 35% damage in PvP only |
Lunatic Discus
- The damage of the skill has been changed.
| Before change | Before change |
| Critical Hit Rate +100% (PvE only) 50,85% damage in PvP only | Critical Hit Rate +100% 37,7% damage in PvP only |
Flow: Block Jump
- The skill’s melee attack power increase effect has been changed from +12 to +24.

Guardian
For Guardian Succession, we’ve improved overall survivability to better fit the shield-bearing concept. While the ally-support effect of Prime: Black Blood Circle has been removed, we adjusted the effects of Succession: Dragon’s Calling so Guardian can hold out in enemy lines and hinder foes with a Movement Speed reduction debuff..
Succession: Dragon’s Calling
- The amount of HP recovered when a hit is successful with a one-handed attack skill has been changed from +100 to 200.
- The amount of HP recovered when a hit is successful with a two-handed attack skill has been changed from +200 to 400.
Guard
- All damage reduction +20 effects applied when using skills have been changed to apply as +40 when in a inherited state.
Prime: Black Blood Circle
- The damage reduction increase effect applied to allies and yourself within the area when using the skill has been removed.
- Changed so that damage is applied while maintaining the area.
- Accordingly, enemies hit while maintaining the area will have the effect of the skill: Succession: Dragon’s Calling applied.
- However, the effect of the skill “Succession: Dragon’s Calling” that restores HP upon a successful hit does not apply.
- The damage reduction rate while using the skill in Super Armor state has been changed to 30%.
Omua’s Circle
- Super Armor effect added.
- Added an effect that restores your own HP by +2500 when using a skill.
- The attack range of the skill has been changed to match the actual effect.
- The skill’s cooldown has been changed from 20 to 50 seconds.
Omua’s Flame
- Added a forward guard effect while using the skill.
- All speed reduction effects on successful hits have been removed.
- Changed so that attacks are always applied at the designated location regardless of the aiming point.
- The attack range of the 2nd hit has been increased.
- The skill’s cooldown has been changed from 18 seconds to 9 seconds.

Sturdy Smite
- A forward guard effect has been added when using the skill, and the bound effect has been changed to apply only to monsters.
- Down smash effect has been removed.
- When a hit is successful, the melee damage reduction effect has been changed to -20 to all damage reduction.
- When you gain the skill, the skill “Juggernaut: Smite” is now activated instead of the skill “Sturdy Smite”.
- The skill’s cooldown has been changed from 22 seconds to 9 seconds.
Mountain’s Echo
- Added the ability to activate instead when the skill Mountain’s Echo I is on cooldown.
- Added a smooth connection to the Mountain’s Echo I skill after using the skill.
- Added the ability to link to the Mountain’s Echo II skill after using the skill.

Sage
Sage Succession can use Prime: Rift Chain to vanish completely from an enemy’s sight and reposition. Combined with Super Armor, this allowed Sage to maintain defensive effects through most actions while looking for CC opportunities. To introduce more risk when Prime: Rift Chain is on cooldown, we changed Dimensional Compression’s defensive effect from Super Armor to Forward Guard..
Main weapon, Succession
Dimensional Compression
- The skill’s defense judgment has been changed from Super Armor to Forward Guard.

Drakania
Drakania Awakening has been adjusted to balance the overpowered Dragonblood: Tip of the Scale and further define the roles of her Hexeblood and Dragonblood skills. Previously, Dragonblood: Tip of the Scale combined wide-range Knockdown with Drakania Awakening’s mobility, which led it to function as an engage AoE CC skill that could also bypass opponents’ Forward Guard. Accordingly, we’ve reduced the effectiveness of Dragonblood: Tip of the Scale. Dragonblood skills have been adjusted to maintain defensive effects and focus on patiently looking for openings. In contrast, Hexeblood skills have been adjusted to use quick actions to apply CC to a small number of enemies, then commit to fast, heavy damage in exchange for taking on greater risk.
Main weapon, Succession
Azure Onslaught I ~ Absolute
- The stiffness effect of the skill has been changed to apply only to monsters.
- However, in the case of inheritance, the skill Prime: Azure Onslaught was added to maintain the stiffness effect.
Awakening
Dragonblood: Tip of the Scale, Black Spirit: Tip of the Scale
- A Super Armor effect has been added while using the skill. Accordingly, the knockdown effect has been changed to only apply to monsters.
- The skill has been changed to always activate with increased movement distance. Consequently, 150 stamina will always be consumed when the skill is activated.
- Changed so that the character no longer rotates according to the camera rotation from the moment movement begins while using the skill.
- The damage application ratio of the skill Dragonblood: Tip of the Scale IV in PvP has been changed.
| Before change | After change |
| 41,27% damage in PvP only | 30% damage in PvP only |
- The damage application ratio of the Black Spirit: Tip of the Scale skill in PvP has been changed.
| Before change | After change |
| 41,26% damage in PvP only | 24,8% damage in PvP only |
Dragonblood: Storm Piercer
- A forward guard effect has been added while using the skill. Consequently, the stun effect has been changed to only apply to monsters.
- Down smash effect has been removed.
| Before change | After change |
| 40,93% damage in PvP only | 32,3% damage in PvP only |
Hexeblood: Tectonic Slam
- A Super Armor effect has been added while using the skill. Accordingly, the floating effect has been changed to only apply to monsters.
- When learning the skill of Core: Tectonic Slam, the floating effect is also applied in PvP.
Hexeblood: Savage Decree
- The damage application ratio of the Hexeblood: Savage Decree III skill in PvP has been changed.
| Before change | After change |
| 39,71% attacks 1 and 2 damage in PvP only 46,94% attack 3 damage in PvP only | 40% attacks 1 and 2 damage in PvP only 59% attack 3 damage in PvP only |
Hexeblood: Flow: Concealed Claw
- Damage application rate in PvP has been changed.
| Before change | After change |
| 41,05% damage in PvP only | 46,5% damage in PvP only |
Hexeblood: Storm Piercer
- Damage application rate in PvP has been changed.
| Before change | After change |
| 43,1% attacks 1 and 2 damage in PvP only 45,75% attack 3 damage in PvP only | 44% attacks 1 and 2 damage in PvP only 51% attack 3 damage in PvP only |
Storm Maul
- When a 1 hit is successful, the floating effect has been changed to knockdown.
- When a 1 hit is successful, the air attack is deleted and the down attack is applied to both the 1st and 2nd hits.
Fate Beckons
- Added super armor effect while using the skill.
- The activation speed of the skill has been increased.
- The attack range of the skill has been increased to match the effect.
- The movement distance of the skill has been reduced.
- Changed so that it can be linked to other skills after the attack is applied.
Class changes and edits
- [Guardian] An issue where the description of the Succession: Juggernaut skill did not match its actual effect has been corrected.
- [Guardian] The issue where the description of Omua’s Circle did not match the actual effect has been corrected.
- [Drakania] The issue where the amount of stamina consumed when using the Fate Beckons skill was less than the amount indicated in the skill description has been fixed.
- [Drakania] Fixed an issue where the floating effect would not be applied intermittently when the Storm Piercer skill was used immediately after another skill.
- [Kunoichi][Ninja] The description of the operation of skills that can only be used by Ninja or Kunoichi has been supplemented.
- [Kunoichi] Fixed an issue where the Moonlight skill would occasionally move beyond the targeted target and attack.
- [Kunoichi] The phenomenon where the description of the spinning effect that was not applied remained in the description of the Danse Macabre skill has been fixed.
- [Kunoichi] The description of the Delighted Blast, Flow: Pinwheel Fury has been modified to display the description related to the summoned entity separately.
- [Wizard][Witch] The skill description has been improved to make it easier to understand the effects of the skill that is strengthened when summoning a watchman during awakening.
- Wizard – Aqua Jail Explosion, Hellfire, Cataclysm, Flow: Arne’s Guidance, Bolide of Destruction
- Witch – Equilibrium Break, Fissure Wave, Thunder Storm, Voltaic Pulse, Yoke of Ordeal
Monster
- Additional ways to obtain the titles listed below have been added.
- Titles: «Saunil Destroyer», «Ornithologist», «Irresistible Eyes», «Naked» and «Puturum Slayer».
| Title | How to obtain a title | |
| Saunil Destroyer | Defeat Saunil Siege Captain in [Elvia] Saunil Camp 24 times. | |
| Ornithologist | After completing the quest “[Valencia] Edana’s Descendant,” you can summon the “Reanimated Ancient Puturum” by accepting the “Reanimated Ancient Puturum” quest from Aakman Node Manager Atosa. Defeat the “Reanimated Ancient Puturum” the specified number of times. | 1 kill |
| Irresistible Eyes | 2 kill | |
| Naked | 3 kill | |
| Puturum Slayer | 4 kill | |
- Black Shrine – Donghae (Individual) – During the battle of Oduksini 8/9/10, if you survive a fatal attack that occurs when you fail a certain gimmick attack, the battle will now continue without stopping.
- However, at this time, the dark spirit enters a berserk state with increased attack and defense power.

War of the Roses
War of the Roses is a large-scale PvP mode where the leading guild’s ability to command its faction plays a crucial role. However, practical issues, such as gathering 100 guild members at the same time or having insufficient guild/alliance participation, can make it difficult to apply.
To make this easier for the leading guild, we’ve improved the way members can be allocated. The leading guild will be able to recruit additional members from the third legion to fill in, and focus on their strategy instead of worrying about recruitment. However, please note that the additional recruitment will not be available if the number of applicants from the third legion is below 400.
We are also addressing the practical inconveniences you may have experienced while organizing platoons. With only the Family Name of the third legion available, the leading guild had to manually find out if the legion had enough experience in Node or Conquest Wars. Through this update, you will now see their affiliated guild in the platoon menu, allowing for more precise strategic planning.
Furthermore, the map has been restructured for a denser tactical element by reducing the number of Sanctums from 10 to 7 and placing them around the middle and lower parts of the map, instead of the distant outskirts that saw little action. With less time spent on unnecessary Sanctum defense, you will be able to focus your firepower on more focused and thrilling battles for key objectives.
Through these improvements, we hope to make War of the Roses more than a simple large-scale battle, into an even more interesting combination of strategy and combat.
Wars of the Roses – Rules of Engagement Changes, Improvements
| Leader (Commander) Guild | 3rd Corps | |
| How to apply for participation | ESC Menu – War (F7) – War of the Roses | |
| Number of participants | Guild (alliance) members of each faction,30-100 people including heroes of the battlefield | Up to 200-270 people per faction |
| Application time for participation | Saturday 00:00 ~ Sunday 00:10 After Sunday 00:10, the leader’s guild announcement | After the announcement of the leader’s guild, Sunday 00:10 ~ Sunday 15:05 |
| Guilds (alliances) declared as leaders must confirm the number of participants in the leader guild by 15:05 on Sunday Guilds (alliances) declared as leaders must confirm their commanders by 15:05 on Sunday (no changes allowed after confirmation). | ||
| Application conditions for participation | Any guild/alliance that has won at least once in a base/occupation war over the past two weeks can apply (excluding the lowest-tier restricted base victory in a base war) (Points earned upon victory are cumulative, and the guild/alliance with the highest cumulative points will be selected) | The total of the attack power and defense power must be 700 or more (the higher number between the main weapon/awakening weapon is added to the defense power) |
| Application fee | Guild (leader guild) fund of 5 billion silver * Returned if not selected | 500 million silver coins * Returned if not selected |
| Selection process after application | The guild with the highest cumulative score on Sunday 00:10 will be selected. | Sunday 3:05 PM: Random selection from applicants |
| Participating camp | Randomly selected from Kamasylvia and O’dyllita | |
| Note | After selection, you can participate by clicking the ‘Participate’ button on the server where the Rose War is in progress, just like in the base war/occupation war. | The additional participants selected to replace the insufficient number of participants in the leader’s guild will belong to the 3rd Legion and will receive the 3rd Legion’s rewards. |
- A system for selecting additional participants for the 3rd Legion has been added to compensate for the insufficient number of participants in the War of the Roses Leading Guild.
- When the number of participants in the leader’s guild is less than 100, additional members of the 3rd Legion will be selected to make up for the missing number of participants.
- However, only when the number of participants in the 3rd Legion exceeds 200 (400 in total) for each faction, additional participants from the leader’s guild will be selected.
- Since the role of the leader guild is important, there must be at least 30 participants belonging to the leader guild, and accordingly, the maximum number of additional selections is 70.
- Accordingly, the maximum number of participants in each faction’s 3rd Legion has been changed to 200-270.
- The additional participants selected to replace the insufficient number of participants in the leader’s guild belong to the 3rd Legion, and the rewards are also received as rewards from the 3rd Legion.
| Example 1 | Example 2 |
|---|---|
| Number of participants in the leader guild (alliance) A: 30 Number of participants in the leader guild (alliance) B: 70 600 applicants for the 3rd Legion | Number of participants in the leader guild (alliance) A: 30 Number of participants in the leader guild (alliance) B: 70 100 applicants for the 3rd Legion |
| Kamasylvia 30 members of the leader guild + 270 members of the 3rd legion = 300 members O’dyllita 70 members of the leader’s guild + 230 members of the 3rd Legion = 300 members *100 applicants from the 3rd Legion who were not selected will not be able to participate. | Kamasylvia 30 members of the leader guild + 50 members of the 3rd legion = 80 members O’dyllita 70 members of the leader guild + 50 members of the 3rd legion = 120 members |
- The application fee for the leader’s guild has been changed from 10 billion to 5 billion silver.
- Team chat will be activated starting from 15:05 on Sunday when the 3rd Legion Adventurer Selection (number of participants) is confirmed
- The Leader Guild will be able to check the guild information of the 3rd Legion Adventurers through the War of the Roses Platoon Composition UI.

- The unit composition UI has been improved to allow you to check the Solare rank of adventurers who are not logged in.
※ Before the War of Roses begins, the leader guild can change participants through the participation/non-participation application button in the guild information window. After the War of Roses begins, it is not possible to change from participation to non-participation.
War of the Roses – Sanctuary count adjustments, buff effects changes, and participation reward adjustments

- The number of sanctuaries in the War of the Roses will be adjusted from 10 to 7 per faction.
- Accordingly, the positions of some abandoned cannons have been adjusted.
- Some of the monster composition and locations that appear when occupying a sanctuary have been changed.
- There are a total of 14 sanctuaries in the War of the Roses, and monsters appear in each sanctuary.
- Immediately after the War of the Roses begins, a neutral sanctuary called the “Faded Relic” appears in each sanctuary except for the first sanctuary of each side, and the “Faded Relic” does not attack adventurers.
- Ornette, the commander-in-chief of Odore Castle, has had his attack power increased by approximately 1.8 times.
- <Commander-in-Chief> Narchillan, <Commander-in-Chief> Sephir
- To capture each enemy-occupied sanctuary, you must defeat the monsters that appear in the sanctuary. When you defeat the monsters, the friendly guardian monsters of your faction will appear.
- The locations of the guardian monsters that appear in each sanctuary are fixed.
- When you attack a sanctuary occupied by enemy forces and successfully capture it as an ally’s sanctuary, the guardian monster that appears will receive an invincibility effect for 3 minutes.
| Kamasylvia Faction Guardian Monster | O’dyllita Faction Guardian Monster |
|---|---|
| Urugon Ronin Narc Old Mirumok Fadus Warrior Fadus Shaman Fadus Archer | Olun’s Golem Ulutuka Dark Knight Turo Berserker Ahib Salun Wolf Spearmaiden Ahib Salun Bear Spearmaiden Ahib Dark Champion |
- The Sanctuary buff effect obtained when occupying a Sanctuary has been changed.
- When all sanctuaries are occupied, the total amount of sanctuary buff effects that can be obtained previously remains the same.
| Kamasylvia (Ornette – Narchillan Sanctuary) | O’dyllita (Odore – Sephir Sanctuary) | ||
| Sanctuary number | Existing buff effect | Sanctuary number | Existing buff effect |
| 1 | Maximum НР +2000 All attack +28 All damage reduction +28 | 1 | Maximum НР +2000 All attack +28 All damage reduction +28 |
| 2 | Black Spirit’s Rage Recovery +1% Increases natural vitality recovery by +100 | 2 | Black Spirit’s Rage Recovery +1%Increases natural vitality recovery by +100 |
| 3 | Increases natural НР recovery by +50 All evasion +20 | 3 | Increases natural НР recovery by +50 All evasion +20 |
| 4 | All evasion +8 | 4 | All evasion +8 |
| 5 | Attack speed +2% Movement speed +2% | 5 | Attack speed +2% Movement speed +2% |
| 6 | Movement speed +3% All Accuracy +20 | 6 | Movement speed +3% All Accuracy +20 |
| 7 | All Accuracy +8 | 7 | All Accuracy +8 |
- The rewards you can earn by participating in the War of the Roses have been adjusted.
| Leader (Commander) Guild | Third Legion |
| victory | |
![]() [Flourishing Victory Reward] Gold Bar of the Glorious Battlefield 10kG x4 Gold Bar of the Glorious Battlefield 1kG x5 Blazing Loot Box x7 Chilling Fragment x30 Trace of Thunderbolt x40 Medal of Glory х65 Item Collection Increase Scroll x7 Caphras Stone x300 | ![]() [Blossoming Victory Reward] Gold Bar of the Glorious Battlefield 10kG x3 Blazing Loot Box x4 Chilling Fragment x20 Trace of Thunderbolt x20 Item Collection Increase Scroll x4 Medal of Glory х65 Caphras Stone x200 The Medal of Sylvia, depending on the number of successfully completed missions |
| liberation | |
![]() [Flourishing Battle Reward] Gold Bar of the Glorious Battlefield 10kG x4 Gold Bar of the Glorious Battlefield 1kG x5 Blazing Loot Box x6 Chilling Fragment x20 Trace of Thunderbolt x35 Medal of Glory х45 Item Collection Increase Scroll x5 Caphras Stone x200 | ![]() [Blossoming Battle Reward] Gold Bar of the Glorious Battlefield 10kG x2 Blazing Loot Box x4 Chilling Fragment x10 Trace of Thunderbolt x15 Medal of Glory х45 Item Collection Increase Scroll x4 Caphras Stone x200 The Medal of Sylvia, depending on the number of successfully completed missions |
| defeat | |
![]() [Flourishing Resolve Reward] Gold Bar of the Glorious Battlefield 10kG x3 Blazing Loot Box x5 Chilling Fragment x20 Trace of Thunderbolt x30 Medal of Glory х45 Item Collection Increase Scroll x3 Caphras Stone x150 | ![]() [Blossoming Resolve Reward] Gold Bar of the Glorious Battlefield 10kG x2 Blazing Loot Box x3 Chilling Fragment x10 Trace of Thunderbolt x10 Medal of Glory х45 Item Collection Increase Scroll x3 Caphras Stone x150 The Medal of Sylvia, depending on the number of successfully completed missions |
Quest, knowledge
- To facilitate smoother completion of the ‘Ancient Ruins Expedition’ quest, the NPC who accepts the quest has been changed.
- Additionally, the location that can be checked with the ‘Request Area Display Function’ has been improved to make it easier to check the request goal.
- Some of the dialogue between the Olvia Academy NPC has been modified.
- The issue where the following knowledge could not be acquired in the Land of the Morning has been fixed.
- Whale Island, Water Ghost Rock, Drifting Boat, Old Book
- The [Weekly] Preparation for Departure quest, which can no longer be accepted due to the reorganization of the Sycraia Underwater Ruins, has been removed from the quest list.
Background, NPC, effects, cutscenes
- NPC Liana of Altinova has moved to near the main gate stable keeper for the convenience of adventurers looking for her.

- Some of the dialogue displayed when first talking to the NPCs below has been changed.
- Мариан, Каэль, Хамид, Джексон
- An issue where the background around Gyfin Rhasia Temple was displayed awkwardly has been fixed.
- Sycraia Underwater Ruins – Added effects to distinguish the hunting grounds and underwater boundaries in the lower levels.

UI
For seasoned Adventurers who travel across territories and servers to watch prices, what matters most is making a quick call at the best rate. The existing “Sell All” option is simple, but it did not leave much room to respond to different price trends for each item.
With this update, we have added the “Sell Same Type” function. Even if your Inventory (I) contains a mix of trade items, you can now choose exactly which goods to sell.
We hope this helps you fine-tune your Trading strategy: use the Quotation Board to sell items with favorable percentages first, and hold onto the rest until the timing is right.
A ‘Sell Same Type’ feature has been added to allow you to select the desired types of trade items from your bag and sell them all at once to the NPC. - You can sell only those items in bulk by clicking the ‘Sell Same Type’ button for the desired trade item in the price table UI.
- This feature is activated when the bargaining game is successful, and when the button is clicked, an effect is displayed that intuitively shows the button’s location in the price table.

You can now access various World Map (M) functions more conveniently via hotkeys. Whether you are setting an auto-run loop for Training, checking your horses at the Stable, or viewing the Barter UI while sailing, you can assign hotkeys to the functions you need and use them without clicking through menus. Use the “World Map Hotkey Settings” menu to build your own customized list and streamline your adventure.
- After entering the world map (M), press the Ctrl key to display the shortcut tooltip.
- Pressing the key indicated in the tooltip along with Ctrl or Ctrl+Shift will open the corresponding menu.
- You can change the key to your desired one by pressing the gear button at the bottom right and selecting ‘World Map Shortcut Key Settings’.
- However, the Ctrl and Ctrl+Shift combination keys are fixed and cannot be changed.


- The ‘Captain’s Command (Minigame)’ UI has been changed to not be displayed when boarding a galley cabin of another guild within the alliance.
System
- The loading speed of Arena of Solare replay feature has been improved.
- Arena of Solare, the stability of the snowboard replay feature has been improved.
A number of errors and inaccuracies have been corrected
🔔Other articles from the category Global Lab BDO
English Patch Notes Global Lab BDO 06-03-2026
English Patch Notes Global Lab BDO 27-02-2026
English Patch Notes Global Lab BDO 20-02-2026
English Patch Notes Global Lab BDO 06-02-2026
English Patch Notes Global Lab BDO 30-01-2026
English Patch Notes Global Lab BDO 23-01-2026
English Patch Notes Global Lab BDO 16-01-2026
















