Details of the update for the Global Lab BDO test server, which was released on Friday, February 27, 2026.
Please note that Black Desert test server update information applies specifically to the test server itself and is subject to change when the official servers are updated.
Classes
- [Warrior] As the effect of increasing the Critical Hit Rate of the Spinning Slash skill has been removed, the effect of increasing the Critical Hit Rate of the Black Spirit: Spinning Slash skill has been removed.
- [Deadeye] Fixed an issue where the target would be stun instead of inflicted with stiffness when using the skill Max Pain I.
- [Deadeye] Fixed an issue where the attack/defense indicator was applied on the second hit even during the cooldown when using the skill Max Pain.
Content
Improving inland fishing profits
- Rumors are circulating that an ecosystem of rare fish has formed in the inland of Duvencrune and the waters off Altinova.
- White Crucian Carp have started appearing in the water next to the Duvencrune hot springs.

- Hammer Mackerel, Yellow Corvina and Blue Bat Star have begun to appear off the coast of Altinova.

- The probability of seeing a White Crucian Carp in the area where it appears near the existing Duvencrune has increased by approximately 4.9 times.

Adjusting the balance of farming byproducts
In Dec 2025, the Contribution Point byproducts for most Life skills were rebalanced. For Farming, the quantity of Blush Leaves obtained from breeding “magical crops” was significantly higher than other Life Skill content. As such, we’ve adjusted these values to maintain overall balance.
Additionally, we increased the drop chance and reduced the quantity variance of Blush Leaves for crops leading up to the magical grade tier for a more stable and consistent yield.
Finally, since it was previously difficult to gain Farming EXP through harvesting, we have increased the EXP gained from harvesting to be on par with Plant Breeding
- The quantity and acquisition probability of ‘Blush Leaves’ that can be obtained through breeding have been adjusted as follows.
- General~Special crops are provided based on crops that occupy one square in the fence.
- Crops imbued with magic were guided based on crops that occupy 5 squares in the fence.
| Varieties | quantity | Probability of acquisition |
| common | 4~10 → 1~3 | Increased by 5 times compared to the previous one |
| High-quality | 4~10 → 2~4 | Increased by 5 times compared to the previous one |
| Special | 4~10 → 3~4 | Increased by 5 times compared to the previous one |
| magic | 20~50 → 20~22 | No change |
- The farming experience points you can earn when harvesting have been increased.
- At harvest time, it has been adjusted to provide approximately 80% of the farming experience compared to variety improvement.
Item
Mass processing of immortality Elixirs and Perfumes
With Corrupt Oil of Immortality now available from the highest-tier monster zones and various content, more Adventurers are crafting Immortal Draughts and Perfumes. To make this process more convenient, we have added Mass Processing recipes for these items.
- A processing recipe has been added that allows you to mass-produce the Elixir and Perfume of Immortality.
- Mass production is possible by processing 10 times the amount of production materials required for the existing production method and 1 Ibellab’s Essence together.
- Accordingly, the descriptions of elixirs, perfumes, and material items have been improved and changed.
| Processing the materials below (L) – Simple Alchemy | ||
| Material 1 | Material 2 | Material 3 |
| Choose one of the ingredients below Beast’s Draught х10 Giant’s Draught х10 Savage Draught х10 Frenzy Draught х10 Armor Draught х10 Fury Draught х10 Elixir of Fury х10 Adaptation Draught х10 Potential Draught х10 Corruption Draught х10 Berserk Draught х10 Frenzy Draught of Corruption х10 | ![]() Corrupt Oil of Immortality х10 | ![]() Ibellab’s Essence х1 |
| Processing the materials below (L) – Simple Alchemy | ||
| Material 1 | Material 2 | Material 3 |
| Choose one of the ingredients below Harmony Draught x10 [Party] Harmony Draught – Human x10 [Party] Harmony Draught – Demihuman x10 [Party] Harmony Draught – Kamasylvia x10 [Party] Harmony Draught – Edania x10 | ![]() Corrupt Oil of Immortality х60 | ![]() Ibellab’s Essence х1 |
| Immortal: PerfumeProcessing the materials below (L) – Simple Pension | ||
| Material 1 | Material 2 | Material 3 |
| Choose one of the ingredients below Perfume of Spirits х10 Perfume of Courage х10 Perfume of Khalk х10 Perfume of Deep Sea х10 Perfume of Insight х10 Perfume of Charm х10 Perfume of Envy х10 Perfume of Tenacity х10 Perfume of Bracing Spirits х10 | ![]() Corrupted Immortal Oils х60 | ![]() Essence of Ibellap х1 |
- You can now mass-produce immortality elixirs and perfumes that were previously only available as event items.
- Example) [Event] Immortal: Beast’s Draught
- The icon for the Breath of the Endtimes item has been changed.
| Before change | After change |
![]() | ![]() |
- When using the NPC Location Check function by right-clicking on the items below, it has been improved to guide you to the guild shop NPC that can sell the item.
| [Guild] Steel Candidum Shell | [Guild] Amethyst Hekaru Spike | [Guild] Black Rust Tongue |
| [Guild] Nineshark’s Fin | [Guild] Ocean Stalker Whisker | [Guild] Goldmont Pirate Golden Goblet |
| [Guild] Goldmont Pirates’ Pure Gold Goblet | [Guild] Sea Monster’s Spirit Pouch | [Guild] Goldmont Pirate Golden Coin |
- Crow Coin Bundle – The description of the 1000/500 item has been changed to indicate where to obtain it.
Monster
Black Temple – Donghae (Individual) – Oduksini 8-10 grade
Oduksini, having regained its power within the deep darkness, has been added to the Black Shrine at Calamity 8, 9, and 10.
This new Oduksini will overwhelm the battlefield with greater ferocity than before. If you fail to properly guide the energy emitted during combat, the tide of battle can turn against you in an instant. As the final boss of Donghae Province, Oduksini has a higher min AP requirement than the Apex Changui. Consequently, the loot obtained upon a successful Boss Blitz has also been increased.
We look forward to seeing our Adventurers stand against the mightier Oduksini.


- Black Shrine – Donghae (Individual), the difficulty of the 8,9,10 grade.
- The bosses of each difficulty level must meet the following ability requirements to proceed with the challenge.
| Boss difficulty | Required stats |
| 8 | AP 365 |
| 9 | AP 375 |
| 10 | AP 385 |
※ In difficulty levels higher than 8, the abilities through the Light Orb (energy of the sun/moon/earth) are not applied, and are affected by the abilities of the equipment equipped by the character at the time of entry.
※ The bosses of each difficulty level share the weekly subjection count of the existing Black Shrine – Donghae (Individual).
- Here are the weekly raid loot you can earn when defeating bosses at each difficulty level:
- Depending on the leader subjugation ranking, you can obtain up to 1st rank loot. The higher the rank, the more guaranteed loot you will obtain, and the higher the probability of obtaining loot that is randomly obtained.
- Items with no quantity listed will receive 1.
C-8 Boss Blitz Reward: Oduksini (Rank 1-9) | |
| Guaranteed reward | A reward received randomly |
![]() ![]() ![]() Tear of Illusion Embers of Hongik 20~23 Memory Fragment 15~20 Sangpyeong Coin 105~120 Black Stone 50 Sealed Black Magic Crystal 5 Imperfect Lightstone of Fire Trace of Nature 15~17 Essence of Dawn 20~24 Trace of Thunderbolt (when opening 1st grade loot) Gold Bar 1,000G x2 | ![]() ![]() ![]() ![]() Dahn’s Gloves Deboreka Earring I: Deboreka Earring II: Deboreka Earring Flame of Hongik Faint Origin of Dark Hunger Essence of Taebaek Crystal of Harmony Crystal of Darkness Crystal of Bitterness Crystal of Decimation Bonghwang’s Tear Haetae’s Tear Girin’s Tear Resplendent Lightstone of Fire Trace of Thunderbolt (when opening loot from ranks 2 to 9) |
C-9 Boss Blitz Reward: Oduksini (Rank 1-9) | |
| Guaranteed reward | A reward received randomly |
![]() ![]() ![]() Tear of Illusion Embers of Hongik 22~24 Memory Fragment 20~25 Sangpyeong Coin 105~120 Black Stone 50~55 Sealed Black Magic Crystal 5 Imperfect Lightstone of Fire Trace of Nature 20 Essence of Dawn 21~24 Trace of Thunderbolt (when opening 1st grade loot) Gold Bar 1,000G x2 | ![]() ![]() ![]() ![]() Dahn’s Gloves Deboreka Earring I: Deboreka Earring II: Deboreka Earring Flame of Hongik Faint Origin of Dark Hunger Essence of Taebaek Crystal of Harmony Crystal of Darkness Crystal of Bitterness Crystal of Decimation Bonghwang’s Tear Haetae’s Tear Girin’s Tear Resplendent Lightstone of Fire Trace of Thunderbolt (when opening loot from ranks 2 to 9) |
C-10 Boss Blitz Reward: Oduksini (Rank 1-9) | |
| Guaranteed reward | A reward received randomly |
![]() ![]() ![]() Faint Origin of Dark Hunger (when opening the 1st rank loot) Tear of Illusion Embers of Hongik 22~24 Memory Fragment 20~25 Sangpyeong Coin 110~125 Black Stone 50~55 Sealed Black Magic Crystal 5 Imperfect Lightstone of Fire Trace of Nature 20 Essence of Dawn 23~25 Trace of Thunderbolt Gold Bar 1,000G x3 | ![]() ![]() ![]() ![]() Dahn’s Gloves Deboreka Earring I: Deboreka Earring II: Deboreka Earring Flame of Hongik Faint Origin of Dark Hunger (when opening loot from ranks 2 to 9) Essence of Taebaek Crystal of Harmony Crystal of Darkness Crystal of Bitterness Crystal of Decimation Bonghwang’s Tear Haetae’s Tear Girin’s Tear Resplendent Lightstone of Fire |
Improvement of the Sycraia Ruins
- [Upper level of the Sycraia Ruins] The phenomenon of monsters frequently returning to their original locations has been improved.
- [Lower Level of the Sycraia Ruins] The time it takes for monsters to reappear has been reduced by 4% compared to before.
- [Lower Level of the Sycraia Ruins] Status attacks have been added to the attacks of monsters below that did not have Knockback/Floating.
- Pirash
- Lykin
- Kureba
- Elmermol
- Among the spoils of Sycraia’s Memory, the number of Caphras Stones obtained has been changed as follows.
- Before change: 5 to 15
- After change: 15
※ This information cannot be confirmed by the Black Desert Lab and will be applied to the official server.
- [Lower Level of the Sycraia Ruins] The placement of some monsters has been changed to suit the hunting route.
Edania hunting monster improvements
Since the launch of the new Edania Hunting Zones, many Adventurers have been visiting the region. We truly appreciate your interest and support.
In this update, we’ve improved the rewards to better reflect the zone’s status as a top-tier Hunting Zone. Additionally, we have adjusted monster placement and attack ranges in several regions for a smoother Hunting experience
- The following changes have been applied to the Rock Elephant:
- The range of the dash attack has been modified to be wider.
- The striking range of the attack has been modified to be a bit narrower.
- Attack power has been increased.
- The chance of the leader Rock Elephant appearing has been increased by 1.3 times compared to before.
- The following changes have been applied to the Golden Leaf Snake:
- The appearance location has been changed to a certain distance away from the road.
- Snake Skin has been added to loot.
- The probability of obtaining a Fire Horn has been increased by 3 times compared to before.
- The probability of obtaining a Wildspark has been increased by 1.6 times compared to before.
- The appearance probability of the leader Golden Leaf Snake has increased by 1.6 times compared to before.
- The following changes have been applied to Cliffside Mountain Sheep:
- Added Goat Hide and sheep hide to loot.
- The following changes have been applied to Coral Stoneback Crab:
- The probability of obtaining coral crystals has increased by 2.3 times compared to before.
- The probability of obtaining Coral Piece has been increased by 4 times compared to before.
- The appearance probability of the leader Coral Stoneback Crab has been increased by 2.5 times compared to before.
- The probability of a hunting surprise request appearing has been increased by approximately 4 times.
Quest, knowledge
- Knowledge – Adventure Logs – 150 new pieces of knowledge have been added to the Edania Logs.
- Accordingly, the maximum energy of the categories below has been increased from 1 to 2.
- Outer Edania Adventure Log
- Aetherion Adventure Log
- Orbita Adventure Log
- Nymphamaré Adventure Log
- Tenebraum Adventure Log
- Zephyros Adventure Log
- Accordingly, the maximum energy of the categories below has been increased from 1 to 2.
Background, NPC, effects, cutscenes
- Liana, worried that her younger brother Ludowig was alone in the Hakinza Sanctuary, came to visit him.
- An additional Liana NPC has been added to the Hakinza Sanctuary.
- Added repeatable quests that can be accepted from NPC Liana.
| Quest name | NPC | Order conditions | Reward |
| [Daily][Hunting] Wild Edania | Liana (available from Liana in all regions) | If you have not accepted or completed any other ‘[Daily][Hunting]’ quests available from Liana | Hunting Master 1 or higher Hunting EXP х6, Hunter’s Dawn, Hunter’s Token х10 Hunting Master 1 or lower Hunting EXP х2, Hunter’s Dawn, Hunter’s Token х10 |

UI
- The UI appearance of the ‘Work Progress Information’ displayed when workers are working at a production base in the world map has been changed.
System
- When individual actions are set for a converted character, character movement on the world map (M) has been improved.
- However, the conditions for character movement inability follow the same rules as before, regardless of conversion.

A number of errors and inaccuracies have been corrected




C-8 Boss Blitz Reward: Oduksini (Rank 1-9) 









