Node War in Black Desert are important element of mass PvP, allowing players to occupation nodes and earn taxes to develop their guild and support players.
On April 30, 2026, the Node War conditions in Black Desert were changed.
Node War Territory Groups
Changed Node War Territory Groups for each tier:
✨Territories in tiers 2 and 3 Node War Groups will rotate on a regular cycle.
| Node War Tier/Group | Node War Territories |
| Tier 1 (Limited) Group | Balenos, Serendia |
| Tier 2 (Limited) Group | Calpheon, Ulukita |
| Tier 3 (Unlimited) Group | Valencia, Edania |
Node War Area
The total number of nodes in the area is 6, and the area for Construction mode has been expanded.
Balenos Node War Area

Serendia Node War Area

Calpheon Node War Area

Valencia Node War Area

Edania Node War Area

Ulukita Node War Area

Setting rules for Node War
The guild or alliance that wins the Mediah Unlimited Conquest War may select the mode for the following week’s Node Wars
Occupation Nodes
Duration
Occupation Node War duration also remain at 1 hour.
Participant limits
Participant limits by day for Occupation Node Wars
| Territory | Sunday | Monday | Tuesday | Wednesday | Thursday | Friday |
| Tier 1 Balenos/Serendia | 30 | 25 | 30 | 25 | 30 | 25 |
| Tier 2 Calpheon/Ulukita | 50 | 40 | 40 | 40 | 40 | 50 |
| Tier 3 Valencia/Edania | 75 | 55 | 55 | 75 | 55 | 75 |
Nodes per each territory:
| Territory | Tier 3 | Tier 4 | Tier 5 |
| Balenos | Altar of Agris Wolf Hills | Bartali Farm Western Guard Camp | Cron Castle Forest of Plunder |
| Serendia | Castle Ruins Bloody Monastery | Alejandro Farm Glish Swamp | Biraghi Den Orc Camp |
| Calpheon | Khuruto Cave Trina Fort | Longleaf Tree Sentry Post Hexe Sanctuary | Quint Hill Calpheon Castle Site |
| Ulukita | City of the Dead Shakhtar Wilds | Tungrad Ruins Karasi Canyon | Neruda Plain Atessahra |
| Valencia | Rakshan Observatory Pilgrim’s Sanctum: Fast | Altas Farmland Ancado Coast | Valencia Castle Areha Palm Forest |
| Edania | Azure Battlefield Great Red Spot | Escar Mountains Crossroads of Defiance | Neftak Outpost Great White Spot |
Occupation Rule
Guilds with fewer than half of their registered participants active 15 minutes before the war begins will not affect territory splitting.
(Therefore, such guilds will not be counted for territory splitting)
Example 1: 5 participating guilds (alliances) = All enter Balenos
Example 2: 6 participating guilds (alliances) = 3 enter Balenos, 3 enter Serendia
Example 3: 7 guilds, but 2 have fewer than half of their registered participants = Counted as 5 guilds (alliances), and all 7 enter Balenos
At least 10 guild members must be online to apply for the Node War as before. If fewer than half of the participants press the participation button 10 minutes before the war, the guild may still join the war but will not affect territory splitting.
Fort a Question Mark (?)
Changed Occupation Node War so if the last fort has more than 10 minutes left, its remaining time is readjusted and displayed as a question mark.
Example: At 21:30, if the last fort is set to end at 21:45, its remaining time changes to a question mark and a new random end time will be set between 21:40 and 22:00.
Occupying the fort that has changed to a question mark grants extra rewards.
Construction Nodes
Duration
Construction Node War duration at 2 hours.
Number of participants, days of the week, levels, regions
The number of participants in the Construction Node War by day of the week, level, and region
| Day of the week | Calpheon (Max Gear Score 720) | Ulukita (Max Gear Score 720) | Valencia (Unlimited) | Edania (Unlimited) |
| Sunday | Quint Hill Tier 5, 55 p. | Neruda Plain Tier 5, 45 p. | Valencia Castle Tier 5, 80 p. | Neftak Outpost Tier 5, 65 p. |
| Monday | Khuruto Cave Tier 3, 35 p. | Karasi Canyon Tier 4, 45 p. | Rakshan Observatory Tier 3, 55 p. | Crossroads of Defiance Tier 4, 60 p. |
| Tueday | Longleaf Tree Sentry Post Tier 4, 45 p. | City of the Dead Tier 3, 35 p. | Altas Farmland Tier 4, 60 p. | Azure Battlefield Tier 3, 50 p. |
| Wednesday | Hexe Sanctuary Tier 4, 40 p. | Atessahra Tier 5, 50 p. | Ancado Coast Tier 4, 60 p. | Great White Spot Tier 5, 75 p. |
| Thursday | Trina Fort Tier 3, 40 p. | Shakhtar Wilds Tier 3, 30 p. | Pilgrim’s Sanctum: Fast Tier 3, 60 p. | Great Red Spot Tier 3, 50 p. |
| Friday | Calpheon Castle Site Tier 5, 50 p. | Tungrad Ruins Tier 4, 40 p. | Areha Palm Forest Tier 5, 75 p. | Escar Mountains Tier 4, 60 p. |
The time at which the system reveals enemy fort locations 1 hour after the start of the war.
Functions Restricted during Node War (2 hr):
- Create or Disband Guild
- Leave Guild (applied to all guild members)
- Create or Disband Alliance
- Invite War Hero or Join/Leave as War Hero
- Apply for Node/Conquest War
- Apply for Vacation
The fort construction to be available between 1 hour after Node War ends, and 1 hour before the next Node War starts.
Siege Weapon and Annex
Characteristics Siege Weapon and Annex
| Doomcaller (Flame of Doom) | 1,000 fixed damage (ignores DP) 300 Damage over Time All Damage Reduction -150 Evasion -200 |
| Doomcaller (Hellfire Blaze) | 2,000 fixed damage (ignores DP) 300 Damage over Time All Damage Reduction -150 Evasion -200 |
| Ogre | Max AP Limit: 395 HP: 900,000 DP increased by approx. 7x |
| Troll | Max AP Limit: 395 HP: 1,200,000 DP increased by approx. 9x |
| Medium Siege Tower | HP: 4,000,000 |
| Large Siege Tower | HP: 6,000,000 |
| Install Annex | HP 5% at Start Recover 0.15% per sec |
| Hwacha/Big Hwacha | Damage dealt to Siege Towers increased by 1,000% |
Additional annex
You can build all annexes including Hwachas and Flame Towers with an “Annex Construction Tool. You can purchase an “Annex Construction Tool” from the Guild Military Supply Shop with 1,000,000 from the guild fund.
Annexes can be upgraded in advance before Construction Node Wars begin.
Applicable Annexes:
- Barricade
- Flame Tower
- Hwacha
For Occupation Node Wars, installations and upgrades are still only available after the war starts.
Guild Skills for Node Wars
During Node Wars, a guild member with “Learn/Use Guild Skills” authority can use the following guild skills, which apply to all siege participants.
| Skill | Effect | Cooldown | |
|---|---|---|---|
| | Battle Command to Gather | Cast a teleportation spell to gather all guild members participating in a Node/Conquest War. All guild members who respond to the spell will teleport to the caster’s location. | 5h |
| Horrors of Battle | Max HP +2000 (10 min) (Nullified upon death) | 2h | |
| | Battle Reorganization I | Recover 3000 HP for all guild members | 30m |
| | Battle Reorganization II | Instantly recover all guild members’ HP to full | 5h |
| | Healing Touch | Recover 200 HP every 3 sec (duration: 1 min) (Nullified upon death) | 30m |
| | Boost Morale | Movement Speed +20% (duration: 1 min) (Nullified upon death) | 30m |
| | Breath of Life Spirit of Battle: 100% | Remove the revival cooldown of all dead guild members | 1h |
| | Blessing of Battle Spirit of Battle: 100% | Recover 500 HP every 3 sec, All Damage Reduction +200, Movement Speed +10%, Super Armor (duration: 30 sec) (Nullified upon death) | 15m |
The Guild Skills “Command to Gather” and “Battle Command to Gather” so they can now be used in the desert
Destroying Traps with Flares
Added a feature that allows enemy traps to be destroyed using Flare and Quick Flare.
Using a Flare reveals enemy traps within range. You can then attack and destroy them for approximately 10 sec.
Trap effects will not trigger while the Flare effect is active.
During Conquest War, you can also destroy ally traps if Forced PvP (Alt+C) is enabled. (This also applies outside of Node/Conquest Wars).
Reward
Conditions for receiving awards
The conditions for Participation Opportunity returns and rewards in Node Wars as follows:
| Category | New Conditions |
| Participation Opportunity Return | Destroy an enemy fort or achieve a total K/D count of 100+ |
| Participation Reward | Your guild/alliance fort remained standing, and your guild/alliance achieved either of the following: – Destroyed an enemy fort, or – Achieved a total K/D count of 100+ |
Uniform rules for receiving bonuses
Occupation Node War
| Category | Condition | Target |
| Personal Reward | 1. Final occupation of the node 2. Your guild/alliance achieved a total K/D count of 100+ AND occupied a fort at least once (kills from Flame Towers/Hwachas excluded). * Granted if either condition 1 or 2 is met | Participating members |
| Family Buff (Victory) | Final occupation of the node | All members of the victorious guild/alliance (including non-participants) |
| Family Buff (Participation) | 1. Occupied a fort at least once 2. Your guild/alliance achieved a total K/D count of 100+ (kills from Flame Towers/Hwachas excluded) * Granted if both conditions 1 and 2 are met | Participating members |
| Participation Opportunity Return | 1. Occupied a fort at least once 2. Your guild/alliance achieved a total K/D count of 100+ (kills from Flame Towers/Hwachas excluded) * Returned if either condition 1 or 2 is met | Guild/Alliance |
Construction Node War
| Category | Condition | Target |
| Personal Reward | 1. All enemy forts destroyed while ally fort remains standing 2. Your guild/alliance fort remained standing for at least the first 10 minutes after the war began, and your guild/alliance achieved either of the following: – Destroyed an enemy fort, or – Achieved a total K/D count of 100+ (kills from Flame Towers/Hwachas excluded) * Granted if either condition 1 or 2 is met | Participating members |
| Family Buff (Victory) | Final occupation of the node | All members of the victorious guild/alliance (including non-participants) |
| Family Buff (Participation) | 1. Destroyed 1+ enemy fort 2. Your guild/alliance achieved a total K/D count of 100+ (kills from Flame Towers/Hwachas excluded) * Granted if both conditions 1 and 2 are met | Participating members |
| Participation Opportunity Return | 1. Destroyed 1+ enemy fort 2. Your guild/alliance achieved a total K/D count of 100+ (kills from Flame Towers/Hwachas excluded) * Returned if either condition 1 or 2 is met | Guild/Alliance |
Victory rewards for Node Wars
| Valencia/Edania (Unlimited) | ||||
| Item | Blazing Triumph Reward (Tier 3) Content | Blazing Triumph Reward (Tier 4) Content | Blazing Triumph Reward (Tier 5) Content | |
| Gold Bar of the Glorious Battlefield 10,000G | 3 | 3 | 3 | |
| Gold Bar of the Glorious Battlefield 1,000G | – | 2 | 5 | |
| Essence of Honor | 10 | 10 | 10 | |
| Essence of Gallantry | 10 | 10 | 10 | |
| Item Collection Increase Scroll | 2 | 2 | 2 | |
| Glorious Item Drop Rate Increase Scroll | 2 | 2 | 2 | |
| Trace of Thunderbolt | 2 | 2 | 2 | |
| Blazing Loot Box | 2 | 3 | 3 | |
| Chilling Fragment | 10 | 10 | 10 | |
| Medal of Glory | 35 | 37 | 40 | |
| Calpheon/Ulukita (Max Gear Score 720) | ||||
| Item | Kindling Triumph Reward (Tier 3) Content | Kindling Triumph Reward (Tier 4) Content | Kindling Triumph Reward (Tier 5) Content | |
| Gold Bar of the Glorious Battlefield 10,000G | 2 | 2 | 2 | |
| Gold Bar of the Glorious Battlefield 1,000G | 3 | 5 | 7 | |
| Essence of Honor | 7 | 8 | 8 | |
| Essence of Gallantry | 7 | 8 | 8 | |
| Item Collection Increase Scroll | 2 | 2 | 2 | |
| Glorious Item Drop Rate Increase Scroll | 1 | 1 | 1 | |
| Kindling Loot Box | 2 | 3 | 3 | |
| Chilling Fragment | 5 | 5 | 5 | |
| Medal of Glory | 27 | 30 | 32 | |
| Balenos/Serendia (Max Gear Score 616) | ||||
| Item | Determined Triumph Reward (Tier 3) Content | Determined Triumph Reward (Tier 4) Content | Determined Triumph Reward (Tier 5) Content | |
| Gold Bar of the Glorious Battlefield 10,000G | 1 | 1 | 2 | |
| Gold Bar of the Glorious Battlefield 1,000G | 8 | 9 | – | |
| Essence of Honor | 6 | 6 | 6 | |
| Essence of Gallantry | 6 | 6 | 6 | |
| Item Collection Increase Scroll | 1 | 2 | 2 | |
| Glorious Item Drop Rate Increase Scroll | 1 | 1 | 1 | |
| Determined Loot Box | 2 | 3 | 3 | |
| Medal of Glory | 20 | 22 | 25 | |
Participation rewards for Node Wars
| Item | Balenos/Serendia | Calpheon/Ulukita | Valencia/Edania | |
| Trace of Thunderbolt | – | – | 1 | |
| Gold Bar of the Glorious Battlefield 10,000G | – | 1 | 1 | |
| Gold Bar of the Glorious Battlefield 1,000G | 8 | – | 2 | |
| Medal of Glory | 15 | 22 | 30 |
Node War Exclusive System Messages
From April 30, 2026 a Node War/Conquest War exclusive category to Chat settings.
Enable Battle (Node/Conquest War) in Chat Window Settings → System to view specific war status updates, such as annex destruction and hits, in a separate feed.
Improved the system notifications for Node/Conquest Wars to be more detailed.
These messages will display once the war begins

Detailed Results UI
Added a detailed results UI to view your personal performance after a Node/Conquest War ends.
This UI appears immediately after the battle and can be reviewed again via the Guild UI – Node War/Conquest War Status.
You can track specific contributions such as DMG Dealt, CC Hits, Ally HP Healed, Cannon Hits/Destructions, and Traps Triggered.
Because forts and annexes have very high Durability, the “Total DMG Dealt to Fort/Command Post” may appear significantly higher than other stats.

| Category | Description | ||
| Enemy Kills | Number of enemy guild members killed | ||
| Deaths | Number of times killed by enemy guild members | ||
| Max Killing Streak | Highest number of kills achieved without dying | ||
| DMG Dealt | Total damage dealt to enemy guild members | ||
| DMG Taken | Total damage received by your character | ||
| CC Hits | Number of times CC was successfully applied (counts each target hit) | ||
| HP Healed | HP recovered via potions and skills | ||
| Ally HP Healed | HP recovered for allies (excluding yourself) | ||
| Total DMG Dealt to Fort/Command Post | Total damage dealt to enemy Forts and Command Posts | ||
| Cannon Hits | Number of successful cannon hits (counts as 1 even if multiple targets hit) | ||
| Objects Destroyed by Cannon | Number of enemy objects destroyed by cannon | ||
| Max Cannon Hit Distance | The furthest distance at which a cannon hit was successful | ||
| Traps Triggered | Number of your installed traps that were triggered | ||
| Time Dead | Total time from death to revival | ||
| Time Survived | Total Time – Time Dead |



