Details of the update for the Global Lab BDO test server, which was released on Friday, November 06, 2026.
Please note that Black Desert test server update information applies specifically to the test server itself and is subject to change when the official servers are updated.
Character
Class-shared skills
[Normal] An effect has been added to the hits of the skill “Godslayer: Force Palm”: “Increases the boss’s suppression gauge by +50% with each successful hit.”
Currently, this effect can be utilized during specific mechanics within the “Inner: Edania” area.

Class Fixes and Changes
- [Warrior] Fixed an issue where, if “Ultimate: Forward Slash” was learned, using “Prime: Forward Slash III” repeatedly would cause every second attack to deal damage equivalent to “Prime: Forward Slash II.”
- [Ranger] Updated the preview video for the skill “Absolute: Penetrating Wind” to accurately reflect its actual in-game effect.
- [Ranger] Mitigated an issue where a landing animation would occasionally trigger when transitioning from “Flow: Call from Sky” to “Flow: Air Explosion Shot”.
- [Maehwa] Fixed an issue where the skill “Red: Blooming” would trigger after using the skill “Prime: Decapitation” while the character was in the “Tiger Blade” state within the Succession.
- [Witch] Fixed an issue where the character would not perform the unique animation associated with the “Venia Riding Attire” when equipped.
- [Woosa] Fixed an issue where the summoned entity would occasionally display a “dark cloud” effect when repeatedly using the skills “Life Lure”, “Flow: Seocheon Field”, “Bloom Deluge”, “Bloomburst” and “Perilous Waltz”.
- [Woosa] Fixed an issue where the attack animation for the skill “Bloomburst” would cut off prematurely.
- Fixed an issue where the character would not be holding a weapon when performing a “My Maid” social action after summoning the “My Maid: Woosa” companion.
- [Corsair] Fixed an issue where the Awakening skill “Heart-catcher Patraca” would occasionally fail to rotate the character when activated via a quick slot.
- [Nova] Adjusted the skills “Icy Fog” and “Break Orbit” so that the movement distance is consistent whether moving to the left or the right.
- Mitigated an issue where, when using skills that move the character behind an opponent on terrain with varying elevations, the character would occasionally arrive at an unintended or abnormal location.
- Sorceress – Nightmare, Flow: Requiem
- Ninja – Ninjutsu: Block Jump, Flow: Block Jump
- Kunoichi – Ninjutsu: Block Jump, Flow: Block Jump, Hidden Dagger Jutsu
- Dark Knight – Nocturne, Prime: Nocturne
- Striker – Echo Spirit
- Hashashin – Arid Assault, Succession: Arid Assault
- Maegu – Prime: Lurking Claws
- Wukong – Behind You!
Items
Boss Gear Appearances
| As the journey continues, new items with fresh appearances, such as Sovereign weapons and Edana’s Defense Gear, have been released and are gradually replacing boss gear. The appearance of boss gear is only visible when it is equipped, so the unique looks of these items have become harder to see. We have added boss gear outfits that can be equipped in Pearl Outfit slots so that you can enjoy their memorable looks regardless of what you have equipped. Boss gear outfits can be obtained at a set rate by defeating the corresponding boss. Equip them in the Pearl Outfit slot to enjoy the unique look of the original boss gear. Since they are equipped in Pearl Outfit slots, you can also extract Cron Stones from them through a Blacksmith if you would rather not wear them. Depending on your choice, you can bring back a nostalgic look for your character or convert the outfit into items that help your adventures. |

- New boss gear outfits have been added.
- You have a chance to obtain these boss gear outfits by defeating the corresponding world or field bosses.
- The drop rate varies based on your contribution ranking in defeating the boss on the server.
| Information on Groups for Obtaining Boss-Specific Gear and Costumes | ||
| World Bosses (excluding Offin Tett) | Offin Tett | Field Boss |
| Top-tier group: Within the top 1–20 in terms of contribution Upper group: Within the top 21–50 in terms of contribution Lower group: Within the top 51–90% in terms of contribution | Top-tier group: Ranks 1–30 by contribution level Upper group: Ranks 31–60 by contribution level Lower group: Ranks 61–90 by contribution level | Top-tier group: Within the top 1–20 in terms of contribution Upper group: Within the top 21–50 in terms of contribution |
- These boss-themed outfit appearances become character-bound upon equipping.
- Additionally, much like standard Pearl Shop outfits, they can be processed via a blacksmith to extract Cron Stones; please note that the outfit appearance will be removed once the Cron Stones are extracted.
Information on Obtainable Boss Gear Costumes
- The following items have been changed from character-bound to family-bound:
- Ancient Ruins Org Reward Bundle
- Ancient Ruins Gehaku Reward Bundle
- Ancient Ruins Saunil Siege Captain Reward Bundle
- Cartian Spell Abandoned Iron Mine Executioner Reward Bundle
- Cartian Spell Illezra’s Servant Reward Bundle
- Cartian Spell Skeleton King Reward Bundle
- Khalk of Pila Fe Scroll Reward Bundle
- Magram of Pila Fe Scroll Reward Bundle
- Narc Magic Sealing Stone Reward Bundle
Monsters
Outer Edania Weekly Boss Subjugation Balance Adjustments
| With the release of Inner Edania, the highest-tier region, Outer Edania is now being visited by Adventurers who are still growing. Accordingly, we have reduced the difficulty of Outer Edania’s Weekly Boss Subjugation, so that it helps Adventurers grow faster rather than presenting a difficult challenge. |
| Boss | Changes |
![]() Aetherion Castle – Jordine | • The requirement to defeat the Black Wings in order to deal significant damage has been removed. • The Black Wings’ HP has been reduced by 15% compared to before. • The number of times Jordine performs his consecutive attack pattern has been reduced from 4 to 2. |
![]() Nymphamaré Castle – Rusalka | • Rusalka’s HP has been reduced by 10% compared to before. |
![]() Orbita Castle – Enslar | • The window during which Enslar can be hit while performing her downward strike attack has been increased. • Enslar’s health has been reduced by 11% compared to its previous value. |
![]() Tenebraum Castle – Cartian | • The HP of Ancient Devices has been reduced by 40%. • The rate at which darkness rises has been slightly increased. • In Phase 2, Cartian’s invulnerable attack— which previously struck in four directions — has been changed to occur only once, from a single random direction. • Cartian’s HP has been reduced by 10%. |
![]() Zephyros Castle – Caphras | • The HP of Caphras in phases 1 and 2 has been reduced by approximately 12% compared to before. The attack power of the “Black Spirit-Infested Archers” summoned by Caphras, as well as that of her other summoned entities, has been reduced by approximately 8% compared to before. |
※ This content cannot be verified in the Black Desert Global Lab; it is scheduled to be applied to the live servers.
- Improvements have been made so that the “Blessing of the Gods” buff for a specific hunting ground in Edania will be refreshed if certain conditions are met while hunting within that area.
- The Blessing of the Gods buff will only be refreshed for adventurers who already possess the buff for that specific hunting ground; it will not be applied if the adventurer does not currently hold the buff.
- Event Horizon: Upon the conclusion of the “Lost Artifacts of Space-Time” mechanic, which triggers after defeating Ivedor.
- Scale of Judgment: Upon defeating the second-phase boss, “Elion’s Resentment.”
- Aresion: Upon the conclusion of the “Flames of War” mechanic.
- The Blessing of the Gods buff will only be refreshed for adventurers who already possess the buff for that specific hunting ground; it will not be applied if the adventurer does not currently hold the buff.
Requests, Knowledge
Improvements to requests for obtaining Godslayer: Force Palm skills
- The procedure for completing tasks to obtain the “Godslayer: Force Palm” skill has been changed.
- Before changes: Each character could accept the quest “[Godslayer Skill] Godslayer: Force Palm” from the NPC “A Freesword’s Hearth”.
- After changes: Once the family-wide knowledge-obtaining quest “A Freesword’s Hearth” is completed, proceed with the quest «[Godslayer Skill] Godslayer: Force Palm» via the Black Spirit for each character.
- Accordingly, the following Family quest has been added.
- The quest “[God-Killing Technique] God-Killing: Targeted Strike” has been changed as follows:
- Some dialogue has been updated, as the NPC for this quest is now the Black Spirit.
Olvia Academy 4th Season

- Enrollment for the 4th Season of the Olvia Academy is now open.
- If you have already participated in a previous cohort and received the Family rewards (Combat/Life), the cohort-specific title, or the Academia Outfit Box, you cannot obtain these items again; however, you may still earn the rewards from the Academy Pass.
| Olvia Academy Season 4 Schedule | |
| Region | Schedule |
| Korea | After the scheduled maintenance on Wednesday, November 11, 2026 – Before the scheduled maintenance on Wednesday, February 24, 2027 |
| Global | After the scheduled maintenance on Thursday, November 12, 2026 – Before the scheduled maintenance on Thursday, February 25, 2027 |
| Console | After the scheduled maintenance on Thursday, November 12, 2026 – Before the scheduled maintenance on Thursday, March 4, 2027 |
- Any Olvia Academy student can accept weekly quests from the Olvia Academy quest board or from Cliff.
- Weekly quests for the 4th cohort of the Olvia Academy can be accepted during the following period:
| Olvia Academy Season 4: Quest Acceptance Schedule | |
| Region | Schedule |
| Korea | November 12, 2026 (Thu) 00:00 – Before the scheduled maintenance on February 24, 2027 (Wed) |
| Global | After the scheduled maintenance on November 12, 2026 (Thu) – 23:59 on February 24, 2027 (Wed) |
| Console | After the scheduled maintenance on November 12, 2026 (Thu) – 23:59 on March 3, 2027 (Wed) |
| Notice Regarding the Conclusion of Olvia Academy Season 3 With the conclusion of Olvia Academy Season 3, all Families that have not yet graduated will be automatically graduated according to the following schedule: Korea: During the scheduled maintenance on Wednesday, November 11, 2026 Global: During the scheduled maintenance on Thursday, November 12, 2026 Console: During the scheduled maintenance on Thursday, November 12, 2026 All Academy quests – whether currently in progress or already completed – will be reset. You may undertake them again should you re-enroll in the Academy. |
- Improvements have been made to the achievement “Daily Focus Time!” (which grants “Mercenary’s Experience” and “Mercenary’s Life” upon completion): rewards now accumulate continuously, even if they are not collected.

- All legacy main quests in Kamasylvia – with the exception of the currently available main quest, “[Kamasylvia] The Light of Kamasylve” – have been removed
- Consequently, for any character currently in the midst of these legacy Kamasylvia main quests, the progression has been reset; regardless of their previous progress, these characters can now begin the questline anew, starting from the very first quest: “[Kamasylvia] The Light of Kamasylve”.
UI
- The design of the “Auto-store to Storage” button, located at the bottom of the inventory UI when accessing storage via an NPC, maid, or butler, has been improved.
- In the Menu (ESC), the label for “Convenience” (F8) has been changed to “Functions/Convenience.”
System
- Improvements have been made to allow character switching while your character is located within the Elvia Realm.
- If you switch to a character that was logged out while in the Elvia Realm, that character will now remain in the Elvia Realm upon logging back in.
Revisions and Changes
- Fixed an issue where characters would occasionally become unable to perform any actions when entering the interior areas of the Underwater Ruins or Sycraia Underwater Ruins while swimming.
- Fixed an issue where it was possible to move through walls at certain locations within coastal caves.
- Fixed an awkward phrasing in the confirmation prompt that appears when registering a mount.
- Fixed an issue where injury or damage levels for mounts would display abnormally if a guild member from another server deposited a mount while the guild stable window was open.
- Fixed an issue where the appearance of an NPC – required for obtaining the “Unconventional Logic” knowledge – was displayed incorrectly.
- Fixed an issue where progression would become blocked after interacting with a “Black Rift” during the quest “[The Identity of the Ritual].”
- Fixed an issue where the questline “Orzekea: Adventurer’s Tale” could not be progressed normally.
- The following changes and fixes have been applied to the quest “[Balenos] [Boss] Red Nose, the Imp Captain”:
- Red Nose will now despawn 10 minutes after appearing. If the monster despawns, you can complete the quest by forfeiting it and accepting it again.
- Fixed an issue where Red Nose would occasionally return to its original spawn location during combat.
- Fixed an issue where the increased durability of a ship – granted by crew member effects – was not being applied correctly while the ship was stored at a wharf.
- Fixed an issue where the visual effects for entering or exiting the Elvia Realm were not displayed.
- Fixed an issue where the notification in the bottom-right corner would fail to appear when switching characters.
- Fixed an issue where the Processing UI would remain on-screen if a character was switched while performing Processing in a town.
- Fixed an issue where the Arena of Arsha UI would remain on screen when switching characters while participating in the Arena of Arsha.
- Fixed an issue where the character’s location in the character selection screen would not update after moving a character via the “View Family Characters” UI in the World Map (M) and subsequently changing their location in-game.
- Fixed an issue where, under certain circumstances, a character moved via the “View Family Characters” UI in the World Map (M) would still appear at their previous location, causing errors when attempting to interact with them.
- Fixed an issue where skills and icons in the quick slot would fail to display when switching to another character from the family by interacting with them in the game world.
- Fixed an issue where the progress UI would appear distorted or unnatural at certain interface scale settings.
- The “Morning Star” skill for Fairies will now remain active even after switching characters.
- Corrected typos and spacing errors throughout various system messages.
- Mitigated an issue where server transfers would occasionally fail, resulting in the game client closing.
- [Gamepad Mode] The game will no longer return to the character selection screen if the gamepad connection is lost.
- [Gamepad Mode] Fixed an issue where “Navigate” and “Abandon” buttons would appear for quests that had already been completed.
- [Gamepad Mode] Fixed an issue where “Navigate” and other function buttons would appear in the quest summary UI after selecting a completed quest and then performing other actions, such as requesting navigation for a different quest.
- [Gamepad Mode] Fixed an issue in the Black Spirit’s “Quest Schedule” UI where the navigation checkbox would appear checked for quests that do not support navigation. [Pad Mode] The interface has been updated to allow interaction with the “Navigate” and “Auto-Navigate” buttons even for quests that do not support navigation. Additionally, system messages – such as “Navigation activated” or “Navigation is not supported for this quest” – will now appear depending on the situation.


















