English Patch Notes Global Lab BDO 08-10-2026

Details of the update for the Global Lab BDO test server, which was released on Friday, October 08, 2026.

Please note that Black Desert test server update information applies specifically to the test server itself and is subject to change when the official servers are updated.

Classes

Nova

In a past update, Nova Succession had a portion of her summons’ damage shifted over to her own attack skills.

With this update, we’ve increased the damage of wide-area skills that rely less on summons to make them more effective. We’ve also improved the combo transitions of skills that saw little use due to clunky animations, despite having viable range and damage.


We’ve also increased the speed of some skills so long cast times no longer drag out your combos, and so you can build combos within a single rotation.


Prime: Distorted Guard, also known as the “3 min Buff,” has been improved to provide more meaningful effects in PvE.

Main Weapon, Succession

Нова Мощь Безжалостное правление Prime: Bitter Reign

  • Improvements have been made so that the third hit of the “Icy Thorns” skill now chains into the second hit of the “Bitter Reign” skill.
  • Improvements have also been made to ensure a smooth transition from the second hit into the “Face the Darkness” skill

Нова Мощь Ледяные шипы Icy Thorns

  • Improvements have been made to allow for a smooth transition into the “Queen’s Gambit” skill after the third hit.

Нова Зов звезды Prime: Star’s Call

  • The speed of the chain into the follow-up “Storming Star” skill after using a skill has been improved to match the speed seen when used after “Icy Fog”.
Before
After

Нова Мощь Вечная мерзлота Command: Frozen Earth 

  • The skill’s cooldown has been changed from 11 seconds to 10 seconds.
  • The skill’s damage has been changed as follows.
BeforeAfter
Attack damage: 6308% x 5
26,82% damage in PvP only
Attack damage: 7132% x 5
23,72% damage in PvP only

Prime: Distorted Guard

  • A +20% casting speed increase effect for 30 seconds has been added when using the skill.

Queen’s Gambit

  • The skill’s cooldown has been changed from 11 seconds to 10 seconds.
  • The skill’s damage has been changed as follows:
BeforeAfter
Attack damage: 7419% x 1, max 4 hits
Last attack damage: 5582% x 2
33,99% normal attack damage in PvP only
38,96% last attack damage in PvP only
Attack damage: 8308% x 1, max 4 hits
Last attack damage: 8308% x 2
30,35% normal attack damage in PvP only
26,18% last attack damage in PvP only
  • The 3rd and 4th hits, as well as the final strike of the skill, have been improved to hit the target faster.
Before
After

Нова Мерзлота Кратума Quoratum’s Earth

The damage dealt by the skill has been changed as follows.

BeforeAfter
Attack damage: 6849% x 2
 34.68% attack damage in PvP only
Attack damage: 7031% x 2
32.85% attack damage in PvP only

Нова Гнев звезды Storming Star

  • The skill’s cooldown has been changed from 11 seconds to 10 seconds.
  • The skill’s spin attack animation has been improved to strike the target more quickly.
  • The skill’s damage has been changed as follows.
BeforeAfter
Spin attack damage: 1,724% x 1, max 6 hits
Last attack damage: 12,871% x 2
25.66% spin attack damage in PvP only
21.27% last attack damage in PvP only
Spin attack damage: 1,877% x 1, max 6 hits
Last attack damage: 14,013% x 2
23.57% spin attack damage in PvP only
19.54% last attack damage in PvP only

Woosa

The previous update fixed an issue where the Storm Cloud effect from Prime: Quiet Waters and Prime: Cloudrise overlapped with each other. However, this fix also affected how Flow: Stormbolt works.

Flow: Stormbolt is a Flow skill of Prime: Cloudrise that attacks through the storm cloud that skill creates. Because of the fix above, Flow: Stormbolt sometimes failed to activate properly when comboed after Prime: Cloudrise’s storm cloud disappeared.


Keeping Flow: Stormbolt’s original mechanics would make Woosa Succession’s combos harder to build, since you’d have to constantly track the storm cloud’s duration. Therefore, we’ve adjusted the skill to make combos easier to build.

Уса Комбо Гроза Flow: Stormbolt

  • The “Flow: Stormbolt” skill has been modified to allow it to be combined with “Prime: Cloudrise” until the storm clouds it creates dissipate.
  • The knockdown effect has been changed from “Knockdown on successful hit” to “Knockdown on the first successful hit.”
  • The skill’s execution time has been sped up to match the hit effect.
  • “Wingbeat” has been added to the skill description as a skill that can be combined with “Prime: Cloudrise”
  • An issue where “Down Attack” was not being applied to the skill has been fixed.

Уса Сокрушительный ветер Prime: Wingbeat

  • If the “Prime: Cloudrise” skill creates storm clouds, the link to the “Flow: Stormbolt” skill is improved and becomes smoother after using the “Prime: Wingbeat” skill.

Уса Грозовые тучи Prime: Cloudrise

  • Fixed an issue where the of Prime: Cloudrise was triggered when linking with the Prime: Rain’s Thirst skill followed by the Flitting Step, Yangban Step, or Wingbeat skills.

Class Bug Fixes

  • [Ninja] Fixed an issue where the icon for the Sura Katana Training skill was not visible.
  • [Striker] Fixed an issue where the grab hitbox of the Hell Break skill was displayed as a normal attack in Marni’s Combat Analyzer records.
  • [Guardian] Fixed an issue where the grab hitbox of the Chokeslam skill was displayed as a normal attack in Marni’s Combat Analyzer records.
  • [Deadeye] Fixed an issue where movement was intermittently shortened due to falling or collision detection when colliding with an enemy during the landing animation while using From Canary with Love ability.
  • [Agent] Fixed an issue where the aiming point effect of the Blink skill was affected by other effect opacity options.
  • Fixed an issue where durability did not decrease when firing a hunting musket while mounted.

Arena of Solare New Season

Arena of Solare, the 3v3 PvP content where you can showcase both your individual skill and teamwork, is kicking off a new regular season. This regular season brings new improvements based on what we learned from the last season.
 
First, we’ve improved the matchmaking system so Adventurers of similar skill can enjoy more balanced matches. We’ve also added requirements to keep ranked matches competitive and meaningful.
 
On top of that, we’ve improved the end-of-season rank rewards, as well as the rewards for the top 100 Adventurers, to make your achievements on the fierce battlefield even more rewarding.
 
Other improvements include a new battlefield and the Arena of Solare Voice Chat Auto-Connect. We hope you’ll join us for the upcoming Arena of Solare regular season. Thank you.

Arena of Solare New Season

  • A new regular season of the Arena of Solare has begun.
  • The schedule for the new regular season and the operating hours for ranked matches are as follows.
Arena of Solare New Season Period
Korea: After scheduled maintenance on October 14, 2026 (Wed) ~ Before scheduled maintenance on December 9, 2026 (Wed)
Global: After the scheduled maintenance on October 15, 2026 (Thu) ~ Before the scheduled maintenance on December 10, 2026 (Thu)
Ranked MatchesWeekdays (Mon–Fri): 17:00 – 01:00
Weekends (Sat, Sun): 13:00 ~ 01:00
Practice matchDaily 10:00 ~ 01:00
  • With the start of the new season, starting scores have been reset based on the emblems achieved in the previous season, as follows:
  • All Arena of Solare – exclusive gear and crystals that were previously equipped have been unequipped.
Previous Season Emblem (Points)Season Starting Emblem (Points)

Solare Incarnate – Radiant Spear
(2101+ points)


Skilled Soldier I
(801 points)


Twilight Spear
(1801 – 2100 points)


Apprentice Soldier IV
(701 points)


Shining Spear
(1501 – 1800 points)


Apprentice Soldier III
(601 points)


Dawn Spear
(1201 – 1500 points)


Apprentice Soldier II
(501 points)


Skilled Soldier
(801 – 1200 points)


Apprentice Soldier I
(401 points)

Apprentice Soldier – Beginner Soldier
(800 points or less)
No Ranked Match History
  • Updated the Arena of Solare battlefield.
    • Gavinya Coastal Cliff has been added as a new arena alongside the existing five, bringing the total number of arenas to six.
    • The Yolu’s Teeth arena has been removed.
Olun’s Valley
Kermelun Wilds
Gyfin Rhasia Temple (Upper)
Neftak Outpost
[NEW] Gavinya Coastal Cliff
Darkseekers’ Retreat
  • Changes to Arena of Solare Crystals
    • The following changes have been made to the exclusive crystals that can be slotted into the main weapon of Arena of Solare exclusive gear.
ItemBeforeAfter

Secrua’s Wave Crystal
Extra AP Against Adventurers +1
Max HP +250
Extra AP Against Adventurers +3
Max HP +250
Max Stamina +100

Arena of Solare Ranked Match Family Fame Requirement

Arena of Solare uses exclusive gear to allow anyone to jump in without meeting any difficult requirements, which was also the case for ranked matches.
 
However, since ranked matches are about climbing to higher scores and ranks, they will now be limited to Adventurers who have earned a certain amount of Fame in Black Desert to keep matches more competitive and meaningful. To make sure this requirement isn’t a barrier for new Adventurers who want to enjoy the Arena of Solare, we’ve set it at an amount you’ll naturally reach after playing through some of the main quests or ADV Support content.
 
Please also note that practice matches and custom matches will remain open to everyone with no requirements, just as before.
  • Arena of Solare ranked matches now require a Family Fame of 2,500 or higher.
    • The Arena of Solare practice match and custom match features are available to characters level 60 or higher, regardless of Family Fame.
    • You can check your Family Fame in the “My Info” (P) section.

Arena of Solare Voice Chat Auto-Connect

Above all else, winning in the Arena of Solare comes down to teamwork and coordination with your allies. Following the HUD improvements in the last update, you’ll now automatically join the voice chat channel, making it easier for Adventurers to coordinate as a team.
  • Upon entering the Arena of Solare, you will now automatically join the Solare voice chat channel.
    • Each time you enter, the “Listen” option is automatically enabled, while the “Speak” option is automatically disabled.
    • As before, you can disable the “Listen” and “Speak” options if you do not wish to use voice chat.
    • After entering, you can check the voice chat status via the UI displayed at the top right of the screen and adjust your “Listen” and “Speak” settings.
    • If you wish to view the voice chat UI again during the match, you can find the relevant button within the team UI located on the left or right side of the screen.

Arena of Solare Matchmaking Improvements

At the last Heidel Ball, we shared our plans to improve the matchmaking system so you can face opponents closer to your skill level in the Arena of Solare. 
 
Past match records showed that Adventurers were sometimes matched against opponents with excessively large score differences, such as matches between Adventurers in the Shining Spear and Radiant Spear ranks. Because matchmaking is affected by the number and information of Adventurers in the queue, this issue inevitably occurred more often in the highest and lowest ranks, which have fewer Adventurers.
 
With this update, we’ve improved the matchmaking system’s internal structure to reduce how often matches occur between Adventurers with large score differences.
 
We will continue looking for ways to make Arena of Solare Ranked Matches even more enjoyable for all Adventurers. Thank you.
  • The matchmaking system for the Arena of Solare ranked matches has been improved.
    • The existing system, which searched for players with similar ratings as the waiting time increased, has been refined.
    • Adjustments were made to ensure players in high-rating brackets are matched with opponents of more comparable skill levels.
    • A restriction that limited opponents to only those below a certain rating in specific lower-rating brackets has been removed.
    • An issue where matchmaking would malfunction after a player declined to enter the arena has been resolved.
    • ※ Please note that matchmaking results may vary depending on factors such as the pool of participating players (e.g., class composition) and current player status.

Rewards based on the final rank in the Arena of Solare have been changed.

Final RankChanges to rewards
BeforeAfter

Solare Incarnate
Gold Bar 10000G x7
Cron Stone x2000
Seal of Solare x500
Choose Your 10 Immortal Perfume Box x1
Trace of Thunderbolt x30
Gold Bar 10000G x10
Cron Stone x3000
Seal of Solare x500
Immortal: Perfume of Envy x5
Immortal: Perfume of Tenacity x5
[Party] Immortal: Harmony Draught – Human x5
Trace of Thunderbolt x30

Radiant Spear
Gold Bar 10000G x5
Cron Stone x1000
Seal of Solare x500
Selection Box of 10 Immortal Perfumes x10
Trace of Thunderbolt x15
Gold Bar 10000G x7
Cron Stone x2000
Seal of Solare x500
Immortal: Perfume of Envy x5
Immortal: Perfume of Tenacity x5
[Party] Immortal: Harmony Draught – Human x5
Trace of Thunderbolt x15

Twilight Spear
Gold Bar 10000G x4
Cron Stone x500
Seal of Solare x500
Selection Box of 10 Immortal Perfumes x10
Trace of Thunderbolt x10
Gold Bar 10000G x5
Cron Stone x1000
Seal of Solare x500
Immortal: Perfume of Envy x5
Immortal: Perfume of Tenacity x5
[Party] Immortal: Harmony Draught – Human x5
Trace of Thunderbolt x10

Shining Spear
Gold Bar 10000G x3
Seal of Solare x500
Selection Box of 5 Immortal Perfumes x1
Gold Bar 10000G x4
Cron Stone x500
Seal of Solare x500
Immortal: Perfume of Envy x3
Immortal: Perfume of Tenacity x3
[Party] Immortal: Harmony Draught – Human x3

Dawn Spear
Gold Bar 10000G x2
Seal of Solare x500
Selection Box of 5 Immortal Perfumes x1
Gold Bar 10,000G x3
Seal of Solare x500
Immortal: Perfume of Envy x3
Immortal: Perfume of Tenacity x3
[Party] Immortal: Harmony Draught – Human x3

Skilled Soldier
Gold Bar 10000G x1
Seal of Solare x500
Gold Bar 10,000G x2
Seal of Solare x500

Beginner Soldier
Gold Bar 1000G x5
Seal of Solare x250
Gold Bar 10000G x1
Seal of Solare x250

The contents of the ‘Glorious Solare Box’ awarded to the top 100 Adventurers in the final rankings of the Arena of Solare, have been changed.

BeforeAfter


Cron Stone x1,000
Perfume of Courage x30
Elixir of Deep Sea x30
Khalk’s Elixir x30
Perfume of Charm x30
Perfume of Insight x30
[Party] Harmony Draught – Human x30
Corrupt Oil of Immortality x20
Item Collection Increase Scroll (60 min) x30


Cron Stone x1,000
Perfume of Envy x30
Perfume of Tenacity x30

Khalk’s Elixir x30
Perfume of Charm x30
Perfume of Insight x30
[Party] Harmony Draught – Human x30
Corrupt Oil of Immortality x20
Sturdy Forest Tread x20
Item Collection Increase Scroll (60 min) x30
  • The inactivity penalty rules for ranked matches have been changed.
    • For Solare Incarnate, Radiant Spear, and Shining Spear, if no matches are played for a certain period within the high-score range (1801 points or higher), points will be periodically deducted based on your tier.
    • The period of inactivity is calculated based on the playtime on the day of your last match (weekdays: 17:00 on the day of play to 01:00 the following day); the penalty is applied if the criteria are met at the time the Solare rankings are calculated (02:00).
RankPenalty ConditionPoint Deduction IntervalPoints Deducted

Solare Incarnate (2401+ points)
2 or more days of inactivityEvery Day50 points

Radiant Spear (2101 – 2400 points)
2 or more days of inactivityEvery Day40 points

Twilight Spear (1801 – 2101 points)
3 or more days of inactivityEvery 2 Days30 points

※ Example of the penalty for inactivity (in Solare Ranked Matches)

  1. The final match of the Solare Arena ranked mode took place on Monday (17:00 – 01:00).
  2. The penalty for inactivity is applied, and points are deducted at 02:00 on Thursday (the scheduled calculation time for Wednesday’s activity).

  • To ensure safer management of the guild rating accumulated by all its members, a “Use Guild Fame” permission has been added to the guild system.
    • The “Use Guild Fame” permission does not function on its own; additional permissions are required for each specific use.
functionRequired permissions
Use guild skills by spending guild fame.Use of guild fame; authorization to acquire and use guild skills.
Restore Guild Boss summon count,
Restore Gumiho/Duoksini summon count
Use of guild fame and boss summoning rights.
Declaration of warUse of the guild fame; the right to make decisions regarding the start or end of a war.

  • The “The Halloween Adventure Log” (Event Logs, Vol. 1) has been removed.
    • For players who met the requirements to receive the “The Halloween Adventure Log” reward but have not yet claimed it, we plan to distribute the reward during the scheduled maintenance on October 14 (Korea) and October 15 (Global).

Monsters

  • Improvements to the “Event Horizon” location
    • The amount of experience points gained from defeating monsters in the “Event Horizon” location has been changed.
MonsterBeforeAfter
Despair-Consumed Knight156,140195,703
Despair-Consumed Valkyrie156,140195,703
Despair-Consumed Blader157,734197,700
Despair-Consumed Mercenary157,734197,700
Despair-Consumed Archer154,547193,706
Despair-Consumed Sorceress154,547193,706
Despair-Consumed Successor154,547193,706
Despair-Consumed Mermaid152,954191,709
Despair-Consumed Pirate152,954191,709
Wormhole
(general)
175,260219,667
Wormhole175,260219,667
Ibedor238,991299,546
Despairbringer207,125259,606
  • The notification display radius for the conditions triggering Ibedor’s appearance has been expanded.
  • Ibedor now requires the player to get closer to the first spawned rift to appear.
    • The required proximity distance has been reduced to approximately 30% of the previous value.
  • The spawn locations for “Despair-Distorted Edan” in the Last Orbit, Guiding Accretion, and Journey’s End Zone areas have been changed.
    • The total number of spawned entities remains roughly the same, but the number of entities appearing in a single group has increased.
    • Fixed an issue where Despair-Distorted Idan would spawn while the player was standing on the terrain.
  • The spawn mechanism for Lost Space-Time items after defeating Ibedor has been modified:
    • The number of spawned Lost Space-Time items has been reduced to 50% of the previous amount.
    • The probability or quantity of loot obtained has been doubled compared to the previous level.
    • The loot drop range during the mechanic has been adjusted.
    • The Agris cost for this monster has been changed to 36. The experience points gained from this monster have been reduced to 63% of the previous amount.
  • Fixed a frame rate drop that occurred when resetting the Event Horizon area.

Old Serendia Main Quests

As part of cleaning up the pre-revamp main quests, old Serendia quests that can no longer be accepted have been deleted. Please note that characters who were progressing through one of these unavailable Serendia main quests can resume from “[Serendia] Golden Lion of Serendia,” the current version of the questline.
  • All legacy main quests for Serendia have been removed, with the exception of the currently available main quest, “[Serendia] Golden Lion of Serendia”
    • Consequently, characters currently progressing through the legacy Serendia main quests have been updated so that they can start from the first quest of “[Serendia] Golden Lion of Serendia” regardless of their previous progress.

UI

Marni’s Combat Statistics

This update brings Marni’s Combat Statistics, which shows statistics for each class across various PvP content.
 
Class data that you could only gauge by feel is now available as objective statistics based on your actual gameplay. Since these statistics are based on averages, they can’t be a definitive measure of a class’s performance. However, we hope they’ll serve as a useful way to see overall trends across classes.
  • Marni’s Combat Statistics have been added.
    • You can access Marni’s Combat Statistics via the Menu (ESC) → Game Info.
      • Upon the initial update, data from the previous week will be displayed. Summary information will not be shown for content that was unavailable during that period.
  • Marni’s Combat Statistics allow you to view class-specific statistics for: Arena of Solare, Red Battlefield, Node War (Capture), Node War (Construction), Conquest War, and Guild League.
    • The available information and filter types depend on the selected content.
    • For the Arena of Solare, only ranked matches are included in the statistics.
  • Information in Marni’s Combat Statistics is updated once daily, while the collected data is aggregated and displayed on a weekly basis.
    • The update time is 03:00 KST for all regions, except North America and Europe, where the update occurs at 09:00 KST.
  • You can view data covering a period of up to one year in Marni’s Combat Statistics.
  • Only data for characters in one of the following states—Succession, Awakening, or Ascension – is collected.
  • Collected information can be viewed as a bar chart, while detailed data is available in a table format.

The type classification icons and text in the detailed statistics for Node Wars/Conquest War have been changed.


Filters for HP recovery and skill resource recovery have been added to the skill classification.

  • An explanation regarding experience point (EXP) acquisition based on level has been added to the My Info (P) window.
    • Left-clicking the icon opens the Adventurer’s Note (F2).
    • The absolute value of the maximum EXP has been added to the display.

Bug Fixes

  • The description related to “Clear Memory Piece” has been removed from the quest “[To Level 50!] Go Beyond Your Own Limits”
  • Fixed an issue where research knowledge that could not be obtained in Edania was displayed.
  • Fixed an issue where the quests “[Hermesia] [Crossroad] Descendant of the Black Dragon” and “[Hermesia] [Crossroad] Descendant of the Golden Dragon” could be accepted through dialogue with the Black Spirit after completing the quest “[Hermesia] Between Two Dragons”
    • These quests can now only be accepted via the questline selection window.
      • When completing the main quest of Ermesia with the Drakania class, the quest “[Hermesia] [Crossroad] Descendant of the Black Dragon” is accepted instead of “[Hermesia] [Crossroad] Descendant of the Golden Dragon”
      • When progressing through the [Ermesia] main quest as a Guardian, the quest “[Hermesia] [Crossroad] Descendant of the Golden Dragon” is accepted instead of “[Hermesia] [Crossroad] Descendant of the Black Dragon”
  • Fixed an issue where the “Space Behind the Folding Screen” knowledge effect, obtained in Dalbeol, was not displayed.
  • Fixed an issue where NPC names were displayed as main quests during the quest “[Edania] Journey’s End”
  • Fixed a typo in the “The Convergence” knowledge entry obtained in the inner region of Edania.
  • Fixed an issue where the location of the “Palm Forest Boy” story – which must be read first to proceed with the “[Palm Forest Boy XI]” quest – was displayed incorrectly.
  • Fixed an issue where the interface would close when clicking the “Decline Quest” button during a simplified mounted quest.
  • Fixed an incorrect description in “Knowledge of Kami, the Merchant in Crow’s Nest.”
  • Crowd control effects – with the exception of “knockdown” and “Bound” – have been removed from the Edana’s Throne boss fight in Zephyros Castle.
  • Fixed an issue in the Hermesia Inner Castle where monsters would occasionally fail to die while the Black Crystal energy was unstable.
  • Fixed an issue in the Magaia Temple where monsters spawning after the message “Judgment has been passed upon the sinners who renounced their faith” failed to drop loot.
  • Fixed an issue where changes to “Agris Fever” values ​​were not reflected in the September 2, 2026, patch notes.
  • Fixed typos in the dialogue displayed when interacting with a blocked path during Chapter 5, Volume 8 of “Igor Bartali’s Adventures.
  • Fixed an issue where dialogue related to the Progression Pass would appear when interacting with David Finto, Sherah Riki, and Gula.
  • Updated the Black Shrine raid reward interface: the reward list now displays the items actually received rather than the chest’s contents.
  • Fixed an issue where costumes crafted using Merv’s Silver Needle were not saved in the Patrigio’s Apparel Bag.
  • Added a clarification regarding the completion requirements for the “Fox’s Gift II” quest, part of the Awakening questlines for Woosa and Maegu.
  • Fixed an issue where the acceptance requirements for the quests “[Elvia] Young Ancient Spirit,” “[Elvia] Blessing of the Ancient Spirit,” “[Elvia] Calming the Regent,” and “[Elvia] Domain of the Black Sun” – found in the “Suggested Quests” tab – were displayed incorrectly.
  • Fixed an issue where the “Gumiho and Duoksini” guild boss could not be summoned while holding the rank of Advisor or Secretary.
  • Fixed an issue where the ship would occasionally get stuck on terrain while sailing a galleon near Kashuma Island.
  • Fixed an issue where ships that do not require resupplying, such as ferries, could not be repaired while summoned.
  • Fixed an issue where the ship would get stuck during auto-movement (T) from Iliya Island to Hakoven Island while using the Epheria Carrack.
  • Fixed an issue where furniture that could be placed both indoors and outdoors could not be placed on rugs.
  • Improved the keyboard LED synchronization function.
  • Fixed an issue where the detachable quick slot would not update immediately when toggled on or off during the initial game login state.
  • Fixed an issue where the progress graph in the Edania Adventure Log – which reflects internal quest progress – was displaying incorrectly.
  • Added information to the in-game time display (above the minimap) indicating that item drop rates increase at night.
  • [Gamepad Mode] Fixed an issue where text was cut off when the number of enhancement attempts for Alchemy Stones exceeded 100.
  • [Gamepad Mode] Fixed an issue where the Y and A key prompts did not appear in the quest details window, even though the function remained active.
  • [Gamepad Mode] Fixed an issue where the key input sequence could not be completed during the “Awakening of Seraph” quest.
  • [Gamepad Mode] Fixed an issue where key prompts were difficult to see when Skill Demo mode was disabled.
  • [Gamepad Mode] Fixed an issue where icons in equipment slots displayed incorrectly when equipping a Matchlock or Sniper Rifle.
  • [Gamepad Mode] Adventure Log — Fixed an issue where the list of entries displayed incorrectly when clicking LMB/RMB in Chapters 1 and 2 of Edania’s Adventure Log.

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