English Patch Notes Global Lab BDO 28-08-2026

Details of the update for the Global Lab BDO test server, which was released on Friday, August 28, 2026.

Please note that Black Desert test server update information applies specifically to the test server itself and is subject to change when the official servers are updated.

Class

Tamer

Tamer can maintain Defensive Effects in combat with the mobility skill Evasion, but could also recover Stamina through another mobility skill. This will be adjusted.

However, as Tamer Succession has no Guard or Block skill for backward movement, the Stamina cost of her mobility skills will be slightly reduced.

Main Weapon, Succession

Мистик Лунный свет Prime: Moonlight Strike

  • Stamina is no longer restored while using skills..

Мистик Мощь Божественный прыжок Prime: Legendary Leap

  • Stamina cost changed from 200 to 150.

Awakening

Мистик Лунный свет Moonlight Strike I~III, Мистик Комбо Полнолуние Flow: Full Moon

  • Stamina is no longer restored while using skills.

Maehwa

Main Weapon, Succession

  • The damage of the following skills has been adjusted..
Skill nameBeforeAfter
Мастер меча Мощь Слепой взмахPrime:
Blind Slash
Attack damage: 5251% x 2
46,24% damage in PvP only
Attack damage: 5514% x 2
44,03% damage in PvP only
Маэва Рассекающий вихрPrime:
Whirlwind Cut
Attack damage 1682% x 2,
max 3 hits
Tiger Blade attack damage: 1682% x 2,
max 3 hits.
Extra attack damage 1682% x 1 upon learning Whirlwind Cut: Cyclone
33,28% normal attack damage in PvP only
Attack damage 1766% x 2,
max 3 hits
Tiger Blade attack damage: 1766% x 2,
max 3 hits.
Extra attack damage 1766% x 1 upon learning Whirlwind Cut: Cyclone
31,7% normal attack damage in PvP only
Маэва Багрянец Красная лунаPrime:
Red Moon
Attack 1 damage: 2788% x 2
Attack 2 damage: 2788% x 2
Attack 3 damage: 2788% x 4
Last attack damage: 2788% x 2
33,04% damage in PvP only
Attack 1 damage: 2927% x 2
Attack 2 damage: 2927% x 2
Attack 3 damage: 2927% x 4
Last attack damage: 2927% x 2
31,47% damage in PvP only
Маэва Багрянец Красная лунаRed: Red MoonAttack 1 damage: 4182% x 4
Last attack damage 6274% x 2
31,47% damage in PvP only
Attack 1 damage: 4391% x 4
Last attack damage 6588% x 2
29,97% damage in PvP only
Мастер меча ПрозрениеPrime:
Blooming 
Attack damage: 6486% x 1
Extra attack damage: 6865% x 2.
37,95% damage in PvP only
Attack damage: 6810% x 1
Extra attack damage: 7208% x 2.
36,14% damage in PvP only
Мастер меча ПрозрениеRed:
Blooming 
Attack damage: 14587% x 2
28,47% damage in PvP only
Attack damage: 15316% x 2
27,11% damage in PvP only

Awakening

  • The damage of the following skills has been adjusted.
Skill nameBeforeAfter
Маэва ГнетOppressionAttack damage: 4043% x 2
36,2% damage in PvP only
Attack damage: 4164% x 2
35,15% damage in PvP only
Маэва Ледяной цветокPetal SwirlAttack damage 8590% x 2
37,13% damage in PvP only
Attack damage: 8848% x 2
36,05% damage in PvP only
Маэва Восход луныMoonriseAttack 1 damage: 5005% x 2
Attack 2 damage: 5005% x 2
36,78% attack 1 damage in PvP only
40,37% attack 2 damage in PvP only
Attack 1 damage: 5115% x 2
Attack 2 damage: 5115% x 2
35,99% attack 1 damage in PvP only
39,5% attack 2 damage in PvP only
Маэва Сердце ледникаFrost Pillars Attack damage 7505% x 2
32,06% damage in PvP only
Attack damage 7730% x 2
31,13% damage in PvP only
Маэва Безжалостное лезвиеTenacious EdgeAttack damage: 6052% x 1,
max 3 hits
31,53% damage in PvP only
Attack damageя: 6234% x 1,
max 3 hits
30,61% damage in PvP only
Маэва Предел Восход луныChain: MoonriseAttack 1 damage: 2089% x 1
Attack 2 damage: 2089% x 1
Attack 3 damage: 3508% x 4
Last attack damage: 3508% x 2
37% damage in PvP only
Attack 1 damage: 2152% x 1
Attack 2 damage: 2152% x 1
Attack 3 damage: 3613% x 4
Last attack damage: 3613% x 2
35,92% damage in PvP only
Маэва Ледяное пламяPetal BloomAttack damage: 9291% x 2
Charged attack damage:
11810% x 3
29,89% damage in PvP only
Attack damage: 9570% x 2
Charged attack damage:
12164% x 3
29,02% damage in PvP only

 Striker

Awakening

Страйкер Взрыв ярости Endless Explosion

  • The effect of recover +200 HP for each successful hit has been changed to +125.

Страйкер Извержение вулкана Fallout, Страйкер Бесконечная охота Endless Fight

  • Added HP recovery effect on successful hit.
    • Fallout: Recover +220 HP per hit.
    • Endless Fight: Recover +230 HP per hit.

Drakania

Awakening

Драканиа Закат жизни Extinction, Драканиа Вестница гибели Doombringer

  • Added MP recovery effect on successful hit.
    •  Extinction: Recover +75 MP per hit
    •  Doombringer: Recover +30 MP per hit

Scholar

Main Weapon

Сколария Создание притяжения Attraction

  • Gravity Anchor – To address the issue where movement related to the gravity skill would occasionally become impossible even on flat surfaces, the following changes have been made.
    • Changes have been made to the Gravity Anchor skill so that it is no longer affected by increases or decreases in attack/skill speed.
      • Accordingly, the base activation speed of the skill has been increased by 25%.
    • The Gravity Anchor skill, which allows you to create a gravity core effect, has been improved to speed up the installation process.
    • The duration of the gravity core that appears when using the Gravity Anchor skill has been reduced from approximately 7.7 seconds to approximately 5 seconds.

Bug fixes

  • [Guardian, Drakania] Fixed an issue where the Awakened Guardian and Awakened Drakania classes would be unable to continue performing mechanics using Black Spirit’s Rage in certain situations when defeating Inner Edania bosses.
  • [Seraph] Changed so that Dauntless Will activates regardless of the cooldown of Vanguard Chase.
  • [Agent] Fixed an issue where the Forward Attack Defense effect would not be applied when using the skill “Prime: Hexround: Engage” while moving backwards.
  • [Agent] Fixed an issue where the following skill could not be activated for a short time if a control effect was applied while using the skill “Prime: Hexround: Engage”.
  • [Agent] Fixed an issue where the idle animation with Hexround would not appear when idle outside of combat while wearing the suit.

Content

Life Skill Gear Integration

With all Life Skill gear now integrated as Family-wide gear, it can be managed from a single gear UI, just like existing Life Skill tools. All characters in your Family can now benefit from the same Life Skill gear effects, making it easier to manage gear setups for each Life Skill. We are also adding presets that let you save and instantly apply gear setups for each Life Skill, and we hope you find them convenient to use.

Alongside this change, we have also refined the roles of Life Skill and combat gear to better suit the new system. Now that both can be used together, we wanted to clarify the value of gear specialized for each type of content and establish more consistent standards for gear setups.

As part of this process, some Lightstone Combinations have been removed where their efficiency became excessively high or where the combinations themselves no longer offered meaningful value. Through these adjustments, we aim to give Life Skill and combat gear clearer roles and more distinct choices within their respective content.

However, considering that the Blacksmith’s Blessing combination was commonly used for fishing, we have increased the base durability of certain fishing rods and fishing chairs.

  • Added a Life Skill gear interface that allows you to equip all items needed for life, including tools, clothing, accessories, artifact, and matchlocks.
    • The Life Skill gear interface provides slots where you can equip items for each life category.
    • Accessories, Alchemy Stones, and True Light Pearls apply their effects to all life spheres even if only one is equipped, while other items must be equipped individually for each life sphere to receive its stats.
  • For artifacts, lightstones, and lightstones combos other than those listed below, equip effects will not be applied.
    • General effects apply only to equipped life equipment.
      • For example) When equipping a artifact that increases Gathering Mastery → Only Gathering Mastery is increased
Life sphereEffect of application
GeneralIncreasing Life Skill MasteryIncreased Life EXP   
GatheringIncreasing Gathering MasteryIncreasing Gathering EXPIncreasing Gathering SpeedGathering Item Drop Rate 
Fishing Increasing Fishing MasteryIncreasing Fishing EXPIncreasing Fishing SpeedReducing Auto-fishing TimeIncreased chance of catching certain types of fish (Treasure, Rare, Large, etc.)
HuntingIncreasing Hunting MasteryIncreasing Hunting EXP   
CookingIncreasing Cooking MasteryIncreasing Cooking EXPReduce cooking time  
Alchemy Increasing Alchemy MasteryIncreasing Alchemy EXPReduce Alchemy time  
ProcessingIncreasing Processing MasteryIncreasing Processing EXPProcessing Success Rate  
Training Increasing Training MasteryIncreasing Training EXPIncreasing Mount EXP  
TradingIncreasing Trading rating
Increasing Trading EXP   
Farming Increasing cultivation efficiencyIncreasing Farming EXP   
Sailing Increasing Sailing MasteryIncreasing Sailing EXPReduced likelihood of encountering a ghost shipIncreasing sailors EXP 
BarterIncreasing Barter ratingIncreasing Barter EXP   
  • Changes have been made so that the Matchlock equip no longer takes up main or secondary weapon slots.
  • Improvements have been made to allow the Matchlock to be equipped even in a combat stance.

  • The artifacts that can be equipped depending on the life category are listed below.
    • Common artifacts are those that can be equipped in any life slot, regardless of the life type.
    • For Sethra’s Artifacts in the “Normal” category, only experience points and life mastery are Life Skill Mastery.
Life SkillArtifact name
GeneralSethra’s Artifact – Life Skill MasterySethra’s Artifact – Life Skill MasteryMargahan’s Artifact
Gathering Sethra’s Artifact – Gathering EXPSethra’s Artifact – Gathering MasterySethra’s Artifact – Gathering Item Drop Rate
FishingSethra’s Artifact – Fishing EXPSethra’s Artifact – Fishing Mastery 
Hunting Sethra’s Artifact – Hunting EXPSethra’s Artifact – Hunting Mastery 
CookingSethra’s Artifact – Cooking EXPSethra’s Artifact – Cooking Mastery 
AlchemySethra’s Artifact – Alchemy EXPSethra’s Artifact – Alchemy Mastery 
Processing Sethra’s Artifact – Processing EXPSethra’s Artifact – Processing MasterySethra’s Artifact – Processing Success Rate
TrainingSethra’s Artifact – Training EXPSethra’s Artifact – Training MasterySethra’s Artifact – Mount EXP
TradingSethra’s Artifact – Trading EXP  
Farming Sethra’s Artifact – Farming EXP  
Sailing Sethra’s Artifact – Sailing EXPSethra’s Artifact – Sailing Mastery 
Barter Sethra’s Artifact – Barter EXP  
  • Since only Lightstone of Flora can be used in life artifacts, some Lightstone combos and effects have been changed as follows:
Lightstone combosBeforeAfter
Delotia
Life EXP +17%
Lightstone of Wind: Fortune
Lightstone of Flora: Wildlife
Lightstone of Flora: Wildlife
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Wildlife
Lightstone of Flora: Wildlife
Iridescent Lightstone
Hand of Manos
Life Skill Mastery +30
Lightstone of Wind: Fortune
Lightstone of Flora: Paradise
Lightstone of Flora: Paradise
Iridescent Lightstone
Lightstone of Flora: Paradise
Lightstone of Flora: Paradise
Lightstone of Flora: Paradise
Iridescent Lightstone
Fortress of Nature
Life EXP +12%
Life Skill Mastery +20
Lightstone of Wind: Fortune
Lightstone of Flora: Wildlife
Lightstone of Flora: Paradise
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Wildlife
Lightstone of Flora: Paradise
Iridescent Lightstone
Scurrying Weasel
Gathering Item
Drop Rate +5%
Gathering EXP +10%
Gathering Mastery +20
Gathering Speed +1

※The existing “Movement Speed +3%” effect has been removed
Lightstone of Fire: Rush
Lightstone of Flora: Forest
Lightstone of Flora: Plains
Iridescent Lightstone
Lightstone of Flora: Plains
Lightstone of Flora: Forest
Lightstone of Flora: Plains
Iridescent Lightstone
Yawning Hedgehog
Gathering Item Drop Rate +10%
Gathering EXP +10%
Gathering Mastery +20
Gathering Speed +1

※The existing “Energy Recovery +1” effect has been removed
Lightstone of Wind: Fortune
Lightstone of Flora: Forest
Lightstone of Flora: Plains
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Forest
Lightstone of Flora: Plains
Iridescent Lightstone
Choice & Focus: Gathering
Gathering Mastery -500
Gathering EXP +35%
Lightstone of Wind: Mind
Lightstone of Flora: Plains
Lightstone of Flora: Plains
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Plains
Lightstone of Flora: Plains
Iridescent Lightstone
Crouching Predator
Hunting EXP +7%
Hunting Mastery +15

※The existing “Attack Speed +1, Critical Hit +1” effects has been removed
Lightstone of Fire: Zeal
Lightstone of Fire: Claws

Lightstone of Flora: Track
Lightstone of Flora: Trap
Lightstone of Flora: Trap
Lightstone of Flora: Trap

Lightstone of Flora: Track
Lightstone of Flora: Trap
Blink of an Eye
Matchlock Reload Speed +10%
Hunting EXP +10%
Hunting Mastery +20

※The existing “Attack Speed +1, Critical Hit +2” effects has been removed
Lightstone of Fire: Zeal
Lightstone of Flora: Track
Lightstone of Flora: Trap
Iridescent Lightstone
Lightstone of Flora: Track
Lightstone of Flora: Track
Lightstone of Flora: Trap
Iridescent Lightstone
Choice & Focus: Hunting
Hunting Mastery -500
Hunting EXP +35%
Lightstone of Wind: Mind
Lightstone of Flora: Trap
Lightstone of Flora: Trap
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Trap
Lightstone of Flora: Trap
Iridescent Lightstone
Nibbles
Auto-fishing Time -15%
Fishing EXP +10%
Fishing Mastery +20
Fishing Speed +1
Lightstone of Wind: Lungs
Lightstone of Flora: Patience
Lightstone of Flora: Bite
Iridescent Lightstone
Lightstone of Flora: Bite
Lightstone of Flora: Patience
Lightstone of Flora: Bite
Iridescent Lightstone
Whaling
Chance to Catch High-quality Fish +6%
Fishing EXP +10%
Fishing Mastery +20
Fishing Speed +1
Lightstone of Wind: Feather
Lightstone of Flora: Patience
Lightstone of Flora: Bite
Iridescent Lightstone
Lightstone of Flora: Paradise
Lightstone of Flora: Patience
Lightstone of Flora: Bite
Iridescent Lightstone
Sharp-eyed Seagull
Chance to Catch Rare Fish +5%
Fishing EXP +10%
Fishing Mastery +20
Fishing Speed +1
Lightstone of Wind: Fortune
Lightstone of Flora: Patience
Lightstone of Flora: Bite
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Patience
Lightstone of Flora: Bite
Iridescent Lightstone
Choice & Focus: Fishing
Fishing Mastery -500
Fishing EXP +35%
Lightstone of Wind: Mind
Lightstone of Flora: Bite
Lightstone of Flora: Bite
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Bite
Lightstone of Flora: Bite
Iridescent Lightstone
Fundamentals of Cooking
Cooking Time -2 sec
Cooking EXP +10%
Cooking Mastery +20

※The existing “Weight Limit +30 LT” effect has been removed
Lightstone of Wind: Feather
Lightstone of Flora: Stir
Lightstone of Flora: Secret
Iridescent Lightstone
Lightstone of Flora: Stir
Lightstone of Flora: Stir
Lightstone of Flora: Secret
Iridescent Lightstone
Choice & Focus: Cooking
Cooking Mastery -500
Cooking EXP +35%
Lightstone of Wind: Mind
Lightstone of Flora: Secret
Lightstone of Flora: Secret
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Secret
Lightstone of Flora: Secret
Iridescent Lightstone
Choice & Focus: Training
Training Mastery -500
Training EXP +35%
Lightstone of Wind: Mind
Lightstone of Flora: Gallop
Lightstone of Flora: Gallop
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Gallop
Lightstone of Flora: Gallop
Iridescent Lightstone
A Fragment of a Star, a Spoonful of the Moon
Alchemy Time -2 sec
Alchemy EXP +10%
Alchemy Mastery +20

※The existing “Weight Limit +30 LT” effect has been removed
Lightstone of Wind: Feather
Lightstone of Flora: Malleable
Lightstone of Flora: Time
Iridescent Lightstone
Lightstone of Flora: Malleable
Lightstone of Flora: Malleable
Lightstone of Flora: Time
Iridescent Lightstone
Choice & Focus: Alchemy
Alchemy Mastery -500
Alchemy EXP +35%
Lightstone of Wind: Mind
Lightstone of Flora: Time
Lightstone of Flora: Time
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Time
Lightstone of Flora: Time
Iridescent Lightstone
Choice & Focus: Sailing
Sailing Mastery -500
Sailing EXP +35%
Lightstone of Wind: Mind
Lightstone of Flora: Uncharted
Lightstone of Flora: Uncharted
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Uncharted
Lightstone of Flora: Uncharted
Iridescent Lightstone
Clang! Clang!
Processing Success Rate +20%
Processing EXP +10%
Processing Mastery +20

※The existing “Weight Limit +30 LT” effect has been removed
Lightstone of Wind: Feather
Lightstone of Flora: Deft
Lightstone of Flora: Tool
Iridescent Lightstone
Lightstone of Flora: Deft
Lightstone of Flora: Deft
Lightstone of Flora: Tool
Iridescent Lightstone
Choice & Focus: Processing
Processing Mastery -500
Processing EXP +35%
Lightstone of Wind: Mind
Lightstone of Flora: Tool
Lightstone of Flora: Tool
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Tool
Lightstone of Flora: Tool
Iridescent Lightstone
  • The Lightstone combos “Canine Tooth” and “Blacksmith’s Blessingg” will be removed.
Removing Lightstone combos
Canine Tooth
Critical Hit Rate +8%
Hunting EXP +10%
Hunting Mastery +20
Attack Speed +2
Critical Hit +1
Blacksmith’s Blessing
Extra AP Against Monsters +5
Monster Damage Reduction +5
Gear Durability Reduction Resistance +30%
  • Since the Lightstone combo “Blacksmith’s Blessing” was removed, the durability of the following items has been increased by 4.5 times.
    • Accordingly, after the official server update, the remaining durability of the following items will also increase by 4.5 times.
Name itemdurability beforedurability after
Triple-Float Fishing Rod30135
Grandpa Cron’s Fishing Rod20009000
Cool Wind Fishing Rod10004500
Dreamy Starlight Fishing Rod20009000
Splendid Golden Fishing Rod200900
Splendid Silver Fishing Rod150675
Crio’s Fishing Chair100450
Crio’s Sturdy Fishing Chair100450

Unequipping and Transfer of Equipped Gear

The Life Skill gear integration will affect a wide range of Life Skill gear in Black Desert. To ensure the update is applied smoothly, all affected items will be unequipped.

  • The following work is scheduled for the scheduled maintenance period on September 2, 2026 (Korea) and September 3, 2026 (world).
    • The items listed below will be reclassified as “incomplete” and will be moved to the Heidel warehouse.
      • Transferred items will be cancelled.

This applies to all Life Skill gear: costumes, clothing, accessories, artifacts, lightstones, alchemy stones.

  • If a specific lightstone is installed on a specific artifact, the lightstone’s installation state will change to “uninstalled”.
    • The removed lightstone will be moved to the lightstone inventory.

※ If Sethra’s Artifact or Margahan’s Artifact is registered in the Artifact list, it will be removed from that list.

※ All active buffs from alchemy stones will be removed.


Removed durability from alchemy stone

  • Thanks to the unification of Life Skill gear, alchemy stones can now be used separately for combat and separately for Life Skill, and their durability has been removed.
  • Due to the update changing the expiration date of stones, the expiration date of [Event] Tachros’ Spirit Stone and [Event] Stella’s Spirit Stone will be increased to 7 days.
    • Items in the “Simple Alchemy Stones” category with an adjusted expiration date will be provided in the form of a chest that can be opened and used after the scheduled maintenance.
      • Items with zero durability will be removed.
  • Since the Alchemist Stone’s effect has been changed to only appear when equipped, the Kutum’s Power Stone effect has also been changed.
    • before: Reduces monster DP by 10 for 30 sec.
    • after: All AP +10
      • Items with zero durability will be removed.
  • Items and quests related to simple alchemy stones will be removed.
    • Recipes for crafting (alchemy, processing) items from simple alchemy stones will be removed.
    • The item “Reagent of Harmonious Spirits” which can be used to create Alchemy Stones will be removed.
    • The quest “[Repeat] Alustin’s New Experiment” which allows you to obtain the item “Reagent of Harmonious Spirits” will be removed.
    • Manage Currency UI – Exchange items for Resplendent Spirit Stone of Destruction and Resplendent Spirit Stone of Protection, which can be exchanged for 1000 Seal of the Undying, will be removed.
    • Manage Currency UI — The “Splendid Spirit Stone of Destruction Fragment” and “Splendid Spirit Stone of Protection Fragment” will be removed from the “Blazing Loot Box” that can be exchanged for 50 Medal of Sylvia.
Alchemy stones that will be removedAlchemy stones are provided
Destruction Spirit Stone (green)Destruction Spirit Stone (blue)
Life Spirit Stone (green)Life Spirit Stone (blue)
Guardian Spirit Stone (green)Guardian Spirit Stone (blue)
Wild Spirit Stone (white)Destruction Spirit Stone (blue)
Items to be removed
Sharp Spirit Stone of Destruction
(green, blue)
Sharp Spirit Stone of Protection
(green, blue)
Resplendent Spirit Stone of DestructionResplendent Spirit Stone of Protection
Splendid Spirit Stone of DestructionSplendid Spirit Stone of Protection
Shining Spirit Stone of DestructionShining Spirit Stone of Protection
Splendid Spirit Stone of Destruction FragmentSplendid Spirit Stone of Protection Fragment
Tenacious Origin of LifeRough Opulent Crystal
Flawless Spirit StoneReagent of Harmonious Spirits
Vell’s Fine PowderMystical Spirit Powder

※ An amount of silver equivalent to the starting price of the removed central market items will be transferred to the auction warehouse. (As of 6:00 PM KST, August 28, 2026)

※ Items with zero durability will be paid the price corresponding to their store price.

  • Items that could restore the durability of alchemy stones have been removed, and the equivalent amount will be converted into silver.
    • Items used to restore the durability of alchemy stones have been removed from the chests that drop these items.
    • The item obtained from processing simple destruction/protection/life alchemy stones has been changed from “Mystical Spirit Powder” to “Alchemy Stone Shard”.
      • Depending on your processing skill level, you can get between 10 and 18 alchemical shards.
    • The material required to craft the items “Breath of All Creations” and “Elion’s Tear” has been changed from “Mystical Spirit Powder” to “Ancient Spirit Dust”.
    • Removed the crafting recipe that allowed Mystical Spirit Powder to be obtained using Heart of Karanda and Heart of Kutum.
    • Removed the exchange that allowed Laila’s Petals to be exchanged for Mystical Spirit Powder via NPC Theiah in Kamasylve Temple. 
Items to be removed
Vell’s Fine PowderMystical Spirit Powder
Box of 1 Vell’s Fine PowderBox of 20 Vell’s Fine Powder
[Event] Box of 10 Vell’s Fine Powders 

Items scheduled for removal have been removed from the contents of some chests.

Breath of All Creations
before after
Breath of All Creations х1
Oil (defined under the stone) х20
Mystical Spirit Powder х20
Энергия бытия х1
Oil (defined under the stone) х20
Ancient Spirit Dust х10
Elion’s Tear
beforeafter
Tears of War х1
Mystical Spirit Powder х100
Tears of War х1
Ancient Spirit Dust х50

True Light Pearl

  • Added a new item – True Light Pearl.
    • True Light Pearl is an item designed to replace Dawn Crystal – Life EXP.
    • The True Light Pearl can be equipped in the Life Skill gear UI, and its availability can be checked in the Accessory Slots section at the bottom of the Life Skill tab.
  • Added True Light Crystals, used to enhance True Light Pearl.
    • True Light Crystal can be obtained in the following ways:
True Light Crystal
MaterialsProcessing methodResultCentral market price
  
Essence of Dawn х1
Trace of Nature х30
Magical Lightstone Crystal х500
Processing – Heating
True Light Crystal
Upper limit:
300,000,000
Lower limit:
75,000,000

※ Heating 1 True Light Crystal produces 1 True Light Pearl. Conversely, heating 1 True Light Pearl produces 1 True Light Crystal.

※ The item “Dawn Crystal – Life EXP” that could be obtained from gathering or hunting has been replaced with “True Light Crystal”.

  • Information about the enhancement levels of the True Light Pearl is provided below.
    • The True Light Pearl is enhanced by the True Light Crystal, and there is a 100% success rate when attempting to enhance it.
True Light Pearl
enhancement leveleffectThe amount of materials required for enhancedLower central market priceUpper central market price
0Life EXP +4%175 000 000300 000 000
1Life EXP +8%1150 000 000600 000 000
2Life EXP+12%1225 000 000900 000 000
3Life EXP +16%1300 000 0001 200 000 000
4Life EXP +20%1375 000 0001 500 000 000
5Life EXP +24%1450 000 0001 800 000 000
6Life EXP +30%6900 000 0003 600 000 000
7Life EXP +36%61 350 000 0005 400 000 000
8Life EXP +42%61 800 000 0007 200 000 000
9Life EXP +48%62 250 000 0009 000 000 000
10Life EXP +55%203 750 000 00015 000 000 000
11Life EXP +62%205 250 000 00021 000 000 000
12Life EXP +69%206 750 000 00027 000 000 000
13Life EXP +76%208 250 000 00033 000 000 000
14Life EXP +83%209 750 000 00039 000 000 000
15Life EXP +90%2011 250 000 00045 000 000 000
  • 3 types of “Dawn Crystal – Life EXP” (WON/BON/JIN) have been removed.
    • After the official server update, the “True Light Crystal” items equivalent to the removed crystals will be sent to the Black Spirit’s Gift Chest.
      • JIN Dawn Crystal – Life EXP → True Light Crystal х25
      • BON Dawn Crystal – Life EXP → True Light Crystal х5
      • WON Dawn Crystal – Life EXP → True Light Crystal х5
  • The following information has been changed.
    • before: WON Dawn Crystal – Life EXP
    • after: True Light Crystal
  • The following information has been removed.
    • JIN Dawn Crystal – Life EXP
    • BON Dawn Crystal – Life EXP

Merv’s Silver Needle and Knot

Previously, you had to equip a costume to gain its effects, making it difficult to enjoy Life Skill content while wearing other outfits.

This update adds Merv’s Silver Needle and Knot, allowing you to extract costume effects and apply them separately. For example, you can wear the Lifeguard Outfit while applying the Venecil Dress set effects to process items in storage.

We are delighted to introduce this highly requested feature and hope you can now express your unique style while enjoying Life Skill content.

  • The Merv’s Silver Needle and Knot item has been added to the game, allowing you to extract functions from functional clothing sets.
    • Knots for each function can be obtained by processing existing functional pearl clothing.
    • Each node can be equipped onto equipment related to life skills.
    • To activate the node effect extracted from the functional clothing, you need to use the Black Spirit’s Claw on the pearl suit.
      • (Example) The “Knot” effect is activated only after using the Black Spirit’s Claw on the “Lifeguard” suit.
    • Functional Pearl Outfits obtained through processing have the same wear effects as normal Pearl Outfits, and can receive effects from Pearl Outfit Sets.
      • Discovery Radius +10m
      • Death Penalty Resistance +10%
      • Amity +10%
      • Jump Height +0.5m
    • The “Attack/Casting Speed +2” effect provided by the Bear Necessities Costume cannot be obtained with Merv’s Silver Needle.
    • The effects of the Bear Necessities Hat and the Bear Necessities Knot do not stack.
    • The effects of the Venia Riding Hat and Venia Riding Knot do not stack.
    • Merv’s Tailoring Tools cannot be used on functional clothes made with Merv’s Silver Needles.
typeApplicationSource of receipt

Merv’s Silver Needle
Functional clothing made with knotsPurchase from the Old Moon Guild Merchant NPC
(Purchase price:
10 million silver)

Bear Necessities Knot
Mounted on equipment – hunting

Hunting EXP +15%
Hunting Matchlock Basic Shots Loaded +1
Process the materials listed below (L) – Manufacture

Merv’s Silver Needle x1
Bear Necessities Hat x1
Bear Necessities Clothes x1

Agris Knot
Mounted on equipment – урожай

Farming EXP +30%
Harvest/Plant Breeding Time -2 sec
Process the materials listed below (L) – Manufacture

Merv’s Silver Needle x1
Agris Hat x1
Agris Clothes x1

Pavilla Knot
Mounted on equipment – Alchemy

Alchemy EXP +15%
Alchemy Time -2 sec
Process the materials listed below (L) – Manufacture

Merv’s Silver Needle x1
Pavilla Hat x1
Pavilla Clothes x1

Venecil Knot (Karki)
Mounted on equipment – Processing

Processing Success Rate +3%
Enables Storage Item Processing
(Processed items will go into the inventory)
Process the materials listed below (L) – Manufacture

Merv’s Silver Needle x1
Karki Hat x1
Karki Suit x1

или

Merv’s Silver Needle x1
Venecil Hair Ornamentx1
Venecil Dress Set x1,
Venecil Gloves x1,
Venecil Shoes x1

Canape Knot
Mounted on equipment – Cooking

Cooking EXP +15%
Cooking Time -2 sec
Process the materials listed below (L) – Manufacture

Merv’s Silver Needle x1
Canape Hat x1
Canape Clothes x1
Canape Shoes x1

Venia Riding Knot
Mounted on equipment – Training

Mount EXP +30%
Process the materials listed below (L) – Manufacture

Merv’s Silver Needle x1
Venia Riding Hat x1,
Venia Riding Attire x1

※ The Merv’s Silver Needle and Knot items are stored in the premium inventory.

※ The Merv’s Silver Needle and Knot’s items can be exchanged for 100G gold bars at the Old Moon Guild Merchant NPC.

  • Now, if you equip life skill artifact while completing the quest “[Combat Course] Artifacts and Lightstones” at Olvia’s Academy, the quest cannot be completed.

※ Details on the unification of life skill gear are not available in the Black Desert Research Lab and will be added to the official servers.


Monsters

Coral Crystals and Blue Whale Oil

Coral Crystals and Blue Whale Oil are required to craft perfumes, but their limited supply has led to persistent shortages. To address this, we have added both items as obtainable drops from the Great Ocean bosses, Khan and Vell.

However, we expect supplies to remain limited even after this update goes live on the official servers. We will continue making improvements through future updates to make these items easier to obtain.

  • Coral Crystals and Blue Whale Oil can now be obtained as rewards for defeating the sea monsters Khan and Vell.
    • The name “Whale Oil” has been changed to “Ocean Oil”.
      • Accordingly, some descriptions of items and knowledge have been changed.
    • From Hana and Vell reward sets you can get 1 unit of Ocean Oil and 2 Coral Crystals
      • However, this only applies to rewards earned from Guild Raids on Khan and from World Boss Vell after the update, and does not apply to reward sets you already have.

Hunting Monster Damage Adjustments

We would like to thank all Adventurers who enjoy Hunting.

As part of the Life Skill gear integration update, DP will be removed from Hunting Clothes, and the DP from combat gear will now apply while Hunting.

The goal of this overhaul is to reduce the hassle of switching gear while preserving the thrill unique to Hunting. Accordingly, we have revised how Hunting Monster damage is calculated.

Under the new formula, your character’s Damage Reduction will have less impact on damage from Hunting Monster attacks. This is intended to prevent Adventurers from having to invest in multiple sets of gear. If damage from Hunting Monsters varied too greatly based on Damage Reduction, Adventurers could feel compelled to obtain top-tier combat gear in addition to Life Skill gear just to enjoy Hunting smoothly.

Whether your combat gear is exceptionally strong or somewhat weak, damage taken while Hunting has been balanced to remain at a reasonable level similar to before. We hope this allows you to focus more on the core enjoyment of Hunting and honing your skills.

  • Due to the removal of protective features from Hunter’s Clothes, the protective functions of combat equipment have been redesigned so that they are used unchanged during hunting.
    • Accordingly, the damage calculation method when hunting monsters has been adjusted so that the damage is similar to the level received when using the existing protection of the Hunter Clothes.

  • When defeating Lyngbakr, the amount of crew experience points received has been reduced by 75% compared to the previous value.
  • When defeating Lyngbakr, the amount of Sea Karma gained has been reduced by 75% compared to the previous value.

  • The order of monster spawns after the “Flame of Doubt Burns in the Brazier” message in the Magaia Temple monster area has been changed.
    • The battle with the Protective Pact buff now appears first, and the battle with the Annihilation Priest appears third.
  • When Ibedor appears in the Event Horizon location, the nearby Edans, stricken with despair, will be hidden.
  • Fixed an issue where the Despair-stricken Edan monster spawning from the wormhole in the Event Horizon would instantly die upon spawning.

Background, NPCs, effects, cutscenes

  • The names of some regions within the Event Horizon have been changed to “Infinity”.

Conquest war, node war

Changes to Stats and Skill Restrictions in Node Wars

Stat-limited Node Wars place limits on applied stats so that Adventurers who are still progressing can also participate and enjoy the content. However, after reviewing how various detailed stats are applied, we found that preparing a separate setup specifically for Node Wars could provide an advantage in combat.

With today’s update, we are addressing this by adding additional stat caps to Tier 1 Node Wars, making them easier to join without requiring extra preparation. As Tier 1 Node Wars are intended as an entry point, they have been adjusted so that Adventurers equipped with PEN (V) Tuvala gear can compete effectively using that gear alone.

Additionally, the exclusive skills of Asadal and Taebaek accessories, which were often prepared for Node Wars or other special situations, can no longer be used in Tier 1 Node War.

However, effects gained through class skills, such as increased HP Recovery and Special Attack Damage, can exceed the stat limits to preserve each class’s unique characteristics.

  • A limitation has been added to the node war stats with restrictions at level 1. Some skills will be limited.
    • At the maximum level of Black Spirit’s Rage, you can get up to 500% when using Rage Transfer.
    • However, the increase in natural HP regeneration, stamina, maximum effect of Black Spirit’s Rage, recovery of Black Spirit’s Rage, additional damage from special attacks and critical hit chance obtained by the character through skills (both active and passive) will be applied beyond the set limit.
Limit stats level 1
separationIndicatorLimit value
Existing limit valuesAP395
Damage reduction335
Accuracy650
Evasion738
damage reduction factor20%
Hit rate0%
Evasion coefficient0%
Max HP6500
New limit valuesNatural restoration HP5
stamina2100
Max Black Spirit Rage100%
Black Spirit’s Rage Recovery Amount0,15% в секунду
Special Extra Damage20%
Critical Hit Chance20%
Technical limitations
Blessing of Asadal, Fury of Asadal, Blessing of Taebaek
  • In Tier 1 and 2 Limited Node war, the max HP increase effect that characters can receive through skills has been changed and is now applied beyond the set limit.

Node War Fort Tier Adjustments

In the current Occupation Node War system, each territory has two designated spawn locations for Tier 3, 4, and 5 forts. As a result, when only a limited number of guilds or alliances participate, battles often take place in the same locations.

To address this, all forts will now be unified at Tier 5 and can appear at any of the six fort locations in each territory. This change will also apply to Construction Node Wars.

We hope this brings a small but fresh change of pace for all Adventurers participating in Node Wars.

  • The fort level in each territory for node war has been standardized to 5.
    • After the final capture of each fort, the rewards will be distributed equally in accordance with the existing standards of level 5 forts.
    • When you create 2 forts in occupation mode, 2 more forts are randomly created from 6 bases, and one of them becomes a question mark.
    • In node war construction method fort changes levels, but the daily limit on the number of participants remains the same.

Changes to Certain Occupation Node War Rules

In Occupation Node Wars, the timing for territory division and the timing for determining the number of forts previously differed. As a result, the number of forts could change depending on the situation. To address this, the timing for territory division and fort count determination has been unified.


Additionally, the condition for turning the final fort into a question mark fort rarely came into effect. We have adjusted this so that the last remaining fort will become a question mark fort more often, encouraging more active battles.

  • In node war construction method, the time required to divide territories and finalize the number of forts is standardized to 15 minutes before the node war begins.
classificationBeforeAfter
Division of territory20:4520:45
The number of forts has been confirmed20:50
  • Changed the time requirement for a fort to turn into a question mark node wars occupation mode.
    • Accordingly, the time when the game can end has also changed when the last remaining fort turns into a fort with a question mark.
Changed the time condition for the last remaining fort to a fort with a question mark
BeforeAfter
When there are 10 minutes or more left until the end of the battle, the end time of the battle for the fort is displayed as a question mark.When there are 5 minutes or more left until the end of the battle, the end time of the battle for the fort is displayed as a question mark.
Changed the time when the last remaining fort can be destroyed if it has turned into a question mark fort
BeforeAfter
10~ minutes after changing the fort to the fort with a question mark5~ minutes after changing the fort to the fort with a question mark

Following the release of new accessories, Adventurers’ average stats have gradually increased. Accordingly, the DP of forts, Command Posts, and annexes in unlimited Node Wars has been increased.

In Conquest Wars, we found that gates were being destroyed faster than intended due to factors such as class balance changes. Damage dealt to gates and their DP have therefore been adjusted.

Lastly, during Mediah Conquest Wars, the geography of Mediah Castle allows ships to deal significant cannon damage to the defending side. Considering that defenders must hold the castle against large numbers of enemies, we determined that the impact of cannon fire from ships, which can be operated by only a few members, was excessive. Accordingly, cannon damage dealt to forts, Command Posts, and annexes has been adjusted.

  • Castle gate defense in Conquest War has been increased by 20% compared to the previous level.
  • The damage dealt by adventurers to castle gates has been reduced by 60% compared to the previous level.
  • Fort and Command Post defense in Node Wars/Conquest War has been increased by approximately 20% compared to the previous version.
  • Add-on defense in Node Wars/Conquest War without restrictions has increased by approximately 4.1% compared to the previous level.
  • Significantly reduced damage inflicted by ships on forts, command posts and additional buildings.

UI

  • Search and filtering features have been added to the Marnie’s Secret Room user interface.
  • In the Party/Raid Search menu, the “Recruiting Representative” field has been changed to display the character’s last name instead of the first name.
  • Applause and UI animations have been removed when acquiring a Embers of the Primordial or a Concentrated Magical Black Gem.
  • On the world map (M), the location of the Inner Edanya icon has been moved so that it does not overlap other icons.
  • The description displayed when hovering over a Dawn crystal slot in the crystal installation interface has been changed.
  • The “New” icon has been removed from the Atoraxxion area change UI.
  • Changed the color of the daily Guild Fame reward displayed in the guild UI (G).
  • [Tablet Mode] Changed the guide for using the “Turn Notifications On/Off” feature in Marnie’s Secret Room interface..

System

Additional optimization has been applied to mitigate server instability.

We are continuously monitoring and analyzing factors affecting the server environment and will continue releasing weekly patches as areas for improvement are identified. The ongoing “No Crystal Breaks on Monster Death” event has also been extended.

We will continue doing our best to provide Adventurers with a more stable gameplay environment as quickly as possible.

  • Work was carried out to eliminate some factors that could cause server instability.
  • Changed the way activity levels are displayed based on guild quests: all levels are now displayed at once after completing a quest.

Changes and improvements

  • [Scholar] Fixed an issue where some parts of the Lifeguard gloves were awkwardly exposed.
  • [Agent] Fixed an issue where the chest area would become unnaturally exposed when wearing the Citrus suit after adjusting the body shape.
  • The description of the “Refined Divine Power” debuff received when approaching the brazier in the Magaia Temple monster area has been changed to reflect the actual damage taken.
  • Fixed an issue where monsters would not spawn if the party leader died during the boss fight in the Scales of Judgment monster zone.
  • Fixed an issue where flame effects would remain in the air during combat in the [Weekly] For the Throne: Aresion quest.
  • Fixed a typo in the guide description for the knowledge obtainable on Cheongsa Island.
  • The artificial relief of the seabed of Cheongsa Island has been reconstructed.
  • Reconstruction of the unnatural terrain in the Aigal Mountains has been completed.
  • Fixed an issue where the description for the Lyngbakr’s Horn was inaccurate.
  • Fixed an issue where monsters from the Lyngbakr Colony would spawn incorrectly in certain situations.
  • Fixed an issue where the item description in the Cheongun’s Gear Mastery for  Panokseon would appear incorrect.
  • Fixed an issue where the Black Spirit’s quest-accepting dialogue would not appear during the martial arts lecture at Olvia’s Academy.
  • Fixed an issue where Caphras upgrade information would not appear when viewing gear descriptions in the View Another Character’s Gear/Inventory section.
  • Fixed an issue where unequipped items would flash when continuously clicking on the Account Inventory or enhancement Inventory tabs.
  • Fixed an issue where “Communication (4)” would activate when quickly pressing spacebar while handing over 4 items to the Calpheon storage keeper.
  • Fixed an issue where switching between Korean and English in the game was impossible.
  • Fixed an issue that caused the game to not work correctly in some environments when using GTX 1050 or lower graphics cards.
  • The names of the quests “Vestige of Aresion VI” and “Vestige of Hermesia VI” have been changed to “Vestige of Aresion IV” and “Vestige of Hermesia IV” in accordance with the order of the quests.
  • Fixed an issue where selecting the “Top Location” tag in the location information UI would only show certain areas.
  • [Gamepad Mode] Fixed an issue where the world map status in the guild strategy guide would persist when entering the world map (M) after leaving a guild.
  • [Gamepad Mode] Fixed an issue where the region button and direction key would overlap in location information.
  • [Gamepad Mode] Fixed an issue where checking the reward description using the LT or RT buttons after opening the Throne of Edania interface by interacting with the Throne of Edania NPC would display a different item description.
  • [Tablet Mode] Fixed an issue where the effect extraction key guide would overlap the existing key guide in the painting screen.
  • [Tablet Mode] When using the Transfer Items from Inventory to Account Inventory feature, the maximum quantity that can be transferred is now entered based on weight when pressing the “Max Quantity” button.
  • [Tablet Mode] Changed the guide for turning notifications on/off in Marnie’s Secret Room.
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